/[LeafOK_CVS]/pvpgn-1.7.4/src/zlib/pvpgn_deflate.h
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Annotation of /pvpgn-1.7.4/src/zlib/pvpgn_deflate.h

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Revision 1.1 - (hide annotations)
Tue Jun 6 03:41:38 2006 UTC (19 years, 9 months ago) by sysadm
CVS Tags: pvpgn_1-7-4-0_MIL
Branch point for: GNU, MAIN
Content type: text/x-chdr
Initial revision

1 sysadm 1.1 /* deflate.h -- internal compression state
2     * Copyright (C) 1995-2002 Jean-loup Gailly
3     * For conditions of distribution and use, see copyright notice in zlib.h
4     */
5    
6     /* WARNING: this file should *not* be used by applications. It is
7     part of the implementation of the compression library and is
8     subject to change. Applications should only use zlib.h.
9     */
10    
11     #ifndef _DEFLATE_H
12     #define _DEFLATE_H
13    
14     #include "common/setup_before.h"
15     #include "zlib/pvpgn_zutil.h"
16    
17     /* ===========================================================================
18     * Internal compression state.
19     */
20    
21     #define LENGTH_CODES 29
22     /* number of length codes, not counting the special END_BLOCK code */
23    
24     #define LITERALS 256
25     /* number of literal bytes 0..255 */
26    
27     #define L_CODES (LITERALS+1+LENGTH_CODES)
28     /* number of Literal or Length codes, including the END_BLOCK code */
29    
30     #define D_CODES 30
31     /* number of distance codes */
32    
33     #define BL_CODES 19
34     /* number of codes used to transfer the bit lengths */
35    
36     #define HEAP_SIZE (2*L_CODES+1)
37     /* maximum heap size */
38    
39     #define MAX_BITS 15
40     /* All codes must not exceed MAX_BITS bits */
41    
42     #define INIT_STATE 42
43     #define BUSY_STATE 113
44     #define FINISH_STATE 666
45     /* Stream status */
46    
47    
48     /* Data structure describing a single value and its code string. */
49     typedef struct ct_data_s {
50     union {
51     ush freq; /* frequency count */
52     ush code; /* bit string */
53     } fc;
54     union {
55     ush dad; /* father node in Huffman tree */
56     ush len; /* length of bit string */
57     } dl;
58     } FAR ct_data;
59    
60     #define Freq fc.freq
61     #define Code fc.code
62     #define Dad dl.dad
63     #define Len dl.len
64    
65     typedef struct static_tree_desc_s static_tree_desc;
66    
67     typedef struct tree_desc_s {
68     ct_data *dyn_tree; /* the dynamic tree */
69     int max_code; /* largest code with non zero frequency */
70     static_tree_desc *stat_desc; /* the corresponding static tree */
71     } FAR tree_desc;
72    
73     typedef ush Pos;
74     typedef Pos FAR Posf;
75     typedef unsigned IPos;
76    
77     /* A Pos is an index in the character window. We use short instead of int to
78     * save space in the various tables. IPos is used only for parameter passing.
79     */
80    
81     typedef struct internal_state {
82     z_streamp strm; /* pointer back to this zlib stream */
83     int status; /* as the name implies */
84     Bytef *pending_buf; /* output still pending */
85     ulg pending_buf_size; /* size of pending_buf */
86     Bytef *pending_out; /* next pending byte to output to the stream */
87     int pending; /* nb of bytes in the pending buffer */
88     int noheader; /* suppress zlib header and adler32 */
89     Byte data_type; /* UNKNOWN, BINARY or ASCII */
90     Byte method; /* STORED (for zip only) or DEFLATED */
91     int last_flush; /* value of flush param for previous deflate call */
92    
93     /* used by deflate.c: */
94    
95     uInt w_size; /* LZ77 window size (32K by default) */
96     uInt w_bits; /* log2(w_size) (8..16) */
97     uInt w_mask; /* w_size - 1 */
98    
99     Bytef *window;
100     /* Sliding window. Input bytes are read into the second half of the window,
101     * and move to the first half later to keep a dictionary of at least wSize
102     * bytes. With this organization, matches are limited to a distance of
103     * wSize-MAX_MATCH bytes, but this ensures that IO is always
104     * performed with a length multiple of the block size. Also, it limits
105     * the window size to 64K, which is quite useful on MSDOS.
106     * To do: use the user input buffer as sliding window.
107     */
108    
109     ulg window_size;
110     /* Actual size of window: 2*wSize, except when the user input buffer
111     * is directly used as sliding window.
112     */
113    
114     Posf *prev;
115     /* Link to older string with same hash index. To limit the size of this
116     * array to 64K, this link is maintained only for the last 32K strings.
117     * An index in this array is thus a window index modulo 32K.
118     */
119    
120     Posf *head; /* Heads of the hash chains or NIL. */
121    
122     uInt ins_h; /* hash index of string to be inserted */
123     uInt hash_size; /* number of elements in hash table */
124     uInt hash_bits; /* log2(hash_size) */
125     uInt hash_mask; /* hash_size-1 */
126    
127     uInt hash_shift;
128     /* Number of bits by which ins_h must be shifted at each input
129     * step. It must be such that after MIN_MATCH steps, the oldest
130     * byte no longer takes part in the hash key, that is:
131     * hash_shift * MIN_MATCH >= hash_bits
132     */
133    
134     long block_start;
135     /* Window position at the beginning of the current output block. Gets
136     * negative when the window is moved backwards.
137     */
138    
139     uInt match_length; /* length of best match */
140     IPos prev_match; /* previous match */
141     int match_available; /* set if previous match exists */
142     uInt strstart; /* start of string to insert */
143     uInt match_start; /* start of matching string */
144     uInt lookahead; /* number of valid bytes ahead in window */
145    
146     uInt prev_length;
147     /* Length of the best match at previous step. Matches not greater than this
148     * are discarded. This is used in the lazy match evaluation.
149     */
150    
151     uInt max_chain_length;
152     /* To speed up deflation, hash chains are never searched beyond this
153     * length. A higher limit improves compression ratio but degrades the
154     * speed.
155     */
156    
157     uInt max_lazy_match;
158     /* Attempt to find a better match only when the current match is strictly
159     * smaller than this value. This mechanism is used only for compression
160     * levels >= 4.
161     */
162     # define max_insert_length max_lazy_match
163     /* Insert new strings in the hash table only if the match length is not
164     * greater than this length. This saves time but degrades compression.
165     * max_insert_length is used only for compression levels <= 3.
166     */
167    
168     int level; /* compression level (1..9) */
169     int strategy; /* favor or force Huffman coding*/
170    
171     uInt good_match;
172     /* Use a faster search when the previous match is longer than this */
173    
174     int nice_match; /* Stop searching when current match exceeds this */
175    
176     /* used by trees.c: */
177     /* Didn't use ct_data typedef below to supress compiler warning */
178     struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
179     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
180     struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
181    
182     struct tree_desc_s l_desc; /* desc. for literal tree */
183     struct tree_desc_s d_desc; /* desc. for distance tree */
184     struct tree_desc_s bl_desc; /* desc. for bit length tree */
185    
186     ush bl_count[MAX_BITS+1];
187     /* number of codes at each bit length for an optimal tree */
188    
189     int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
190     int heap_len; /* number of elements in the heap */
191     int heap_max; /* element of largest frequency */
192     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
193     * The same heap array is used to build all trees.
194     */
195    
196     uch depth[2*L_CODES+1];
197     /* Depth of each subtree used as tie breaker for trees of equal frequency
198     */
199    
200     uchf *l_buf; /* buffer for literals or lengths */
201    
202     uInt lit_bufsize;
203     /* Size of match buffer for literals/lengths. There are 4 reasons for
204     * limiting lit_bufsize to 64K:
205     * - frequencies can be kept in 16 bit counters
206     * - if compression is not successful for the first block, all input
207     * data is still in the window so we can still emit a stored block even
208     * when input comes from standard input. (This can also be done for
209     * all blocks if lit_bufsize is not greater than 32K.)
210     * - if compression is not successful for a file smaller than 64K, we can
211     * even emit a stored file instead of a stored block (saving 5 bytes).
212     * This is applicable only for zip (not gzip or zlib).
213     * - creating new Huffman trees less frequently may not provide fast
214     * adaptation to changes in the input data statistics. (Take for
215     * example a binary file with poorly compressible code followed by
216     * a highly compressible string table.) Smaller buffer sizes give
217     * fast adaptation but have of course the overhead of transmitting
218     * trees more frequently.
219     * - I can't count above 4
220     */
221    
222     uInt last_lit; /* running index in l_buf */
223    
224     ushf *d_buf;
225     /* Buffer for distances. To simplify the code, d_buf and l_buf have
226     * the same number of elements. To use different lengths, an extra flag
227     * array would be necessary.
228     */
229    
230     ulg opt_len; /* bit length of current block with optimal trees */
231     ulg static_len; /* bit length of current block with static trees */
232     uInt matches; /* number of string matches in current block */
233     int last_eob_len; /* bit length of EOB code for last block */
234    
235     #ifdef DEBUG
236     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
237     ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
238     #endif
239    
240     ush bi_buf;
241     /* Output buffer. bits are inserted starting at the bottom (least
242     * significant bits).
243     */
244     int bi_valid;
245     /* Number of valid bits in bi_buf. All bits above the last valid bit
246     * are always zero.
247     */
248    
249     } FAR deflate_state;
250    
251     /* Output a byte on the stream.
252     * IN assertion: there is enough room in pending_buf.
253     */
254     #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
255    
256    
257     #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
258     /* Minimum amount of lookahead, except at the end of the input file.
259     * See deflate.c for comments about the MIN_MATCH+1.
260     */
261    
262     #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
263     /* In order to simplify the code, particularly on 16 bit machines, match
264     * distances are limited to MAX_DIST instead of WSIZE.
265     */
266    
267     /* in trees.c */
268     void pvpgn_tr_init OF((deflate_state *s));
269     int pvpgn_tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
270     void pvpgn_tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
271     int eof));
272     void pvpgn_tr_align OF((deflate_state *s));
273     void pvpgn_tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
274     int eof));
275    
276     #define d_code(dist) \
277     ((dist) < 256 ? pvpgn_dist_code[dist] : pvpgn_dist_code[256+((dist)>>7)])
278     /* Mapping from a distance to a distance code. dist is the distance - 1 and
279     * must not have side effects. _dist_code[256] and _dist_code[257] are never
280     * used.
281     */
282    
283     #ifndef DEBUG
284     /* Inline versions of _tr_tally for speed: */
285    
286     #if defined(GEN_TREES_H) || !defined(STDC)
287     extern uch pvpgn_length_code[];
288     extern uch pvpgn_dist_code[];
289     #else
290     extern const uch pvpgn_length_code[];
291     extern const uch pvpgn_dist_code[];
292     #endif
293    
294     # define _tr_tally_lit(s, c, flush) \
295     { uch cc = (c); \
296     s->d_buf[s->last_lit] = 0; \
297     s->l_buf[s->last_lit++] = cc; \
298     s->dyn_ltree[cc].Freq++; \
299     flush = (s->last_lit == s->lit_bufsize-1); \
300     }
301     # define _tr_tally_dist(s, distance, length, flush) \
302     { uch len = (length); \
303     ush dist = (distance); \
304     s->d_buf[s->last_lit] = dist; \
305     s->l_buf[s->last_lit++] = len; \
306     dist--; \
307     s->dyn_ltree[pvpgn_length_code[len]+LITERALS+1].Freq++; \
308     s->dyn_dtree[d_code(dist)].Freq++; \
309     flush = (s->last_lit == s->lit_bufsize-1); \
310     }
311     #else
312     # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
313     # define _tr_tally_dist(s, distance, length, flush) \
314     flush = _tr_tally(s, distance, length)
315     #endif
316    
317     #endif

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