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/*
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* Copyright (C) 2000,2001 Onlyer (onlyer@263.net)
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* Copyright (C) 2001 faster (lqx@cic.tsinghua.edu.cn)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef INCLUDED_D2CS_D2GS_PROTOCOL_H
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#define INCLUDED_D2CS_D2GS_PROTOCOL_H
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/*
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* there is only little comments in this header file
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* check the documents for more details
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*/
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/* include your own header files here */
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#ifdef D2CS
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# include "common/bn_type.h"
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#endif
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#ifdef D2GS
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# include "bn_types.h"
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#pragma pack(push, pack01, 1)
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#endif
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typedef struct
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{
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bn_short size;
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bn_short type;
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bn_int seqno; /* seqno, set by the sender */
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} t_d2cs_d2gs_header;
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typedef struct
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{
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t_d2cs_d2gs_header h;
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} t_d2cs_d2gs_generic;
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#define D2CS_D2GS_AUTHREQ 0x10
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int sessionnum;
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bn_int signlen;
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/* realm name */
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/* key check sum, maybe 128 bytes */
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} t_d2cs_d2gs_authreq;
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#define D2GS_D2CS_AUTHREPLY 0x11
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int version;
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bn_int checksum;
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bn_int randnum;
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bn_int signlen;
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bn_basic sign[128];
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} t_d2gs_d2cs_authreply;
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#define D2CS_D2GS_AUTHREPLY 0x11
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int reply;
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} t_d2cs_d2gs_authreply;
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#define D2CS_D2GS_AUTHREPLY_SUCCEED 0x00
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#define D2CS_D2GS_AUTHREPLY_BAD_VERSION 0x01
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#define D2CS_D2GS_AUTHREPLY_BAD_CHECKSUM 0x02
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#define D2GS_D2CS_SETGSINFO 0x12
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int maxgame;
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bn_int gameflag;
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} t_d2gs_d2cs_setgsinfo;
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#define D2CS_D2GS_SETGSINFO 0x12
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int maxgame;
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bn_int gameflag;
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} t_d2cs_d2gs_setgsinfo;
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#define D2CS_D2GS_ECHOREQ 0x13
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typedef struct
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{
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t_d2cs_d2gs_header h;
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} t_d2cs_d2gs_echoreq;
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#define D2GS_D2CS_ECHOREPLY 0x13
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typedef struct
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{
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t_d2cs_d2gs_header h;
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} t_d2gs_d2cs_echoreply;
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#define D2CS_D2GS_CONTROL 0x14
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int cmd;
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bn_int value;
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} t_d2cs_d2gs_control;
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#define D2CS_D2GS_CONTROL_CMD_RESTART 0x01
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#define D2CS_D2GS_CONTROL_CMD_SHUTDOWN 0x02
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#define D2CS_D2GS_CONTROL_VALUE_DEFAULT 0x00
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#define D2CS_D2GS_SETINITINFO 0x15
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int time;
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bn_int gs_id;
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bn_int ac_version;
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/* ac_checksum */
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} t_d2cs_d2gs_setinitinfo;
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#define D2CS_D2GS_SETCONFFILE 0x16
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int size;
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bn_int reserved1;
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/* conf file (null terminated string) */
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} t_d2cs_d2gs_setconffile;
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#define D2CS_D2GS_CREATEGAMEREQ 0x20
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_byte ladder;
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bn_byte expansion;
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bn_byte difficulty;
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bn_byte hardcore;
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/* gamename */
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/* gamepass */
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/* gamedesc */
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/* create by acctname */
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/* create by charname */
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/* create by ip address(string) */
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} t_d2cs_d2gs_creategamereq;
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#define D2GAME_DIFFICULTY_NORMAL 0
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#define D2GAME_DIFFICULTY_NIGHTMARE 1
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#define D2GAME_DIFFICULTY_HELL 2
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#define D2GS_D2CS_CREATEGAMEREPLY 0x20
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int result;
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bn_int gameid;
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} t_d2gs_d2cs_creategamereply;
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#define D2GS_D2CS_CREATEGAME_SUCCEED 0
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#define D2GS_D2CS_CREATEGAME_FAILED 1
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#define D2CS_D2GS_JOINGAMEREQ 0x21
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int gameid;
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bn_int token;
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/* character name */
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/* account name */
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/* client ip address(string) */
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} t_d2cs_d2gs_joingamereq;
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#define D2GS_D2CS_JOINGAMEREPLY 0x21
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int result;
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bn_int gameid;
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} t_d2gs_d2cs_joingamereply;
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#define D2GS_D2CS_JOINGAME_SUCCEED 0
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#define D2GS_D2CS_JOINGAME_FAILED 1
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#define D2GS_D2CS_JOINGAME_GAME_FULL 2
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#define D2GS_D2CS_UPDATEGAMEINFO 0x22
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int flag;
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bn_int gameid;
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bn_int charlevel;
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bn_int charclass;
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/* charname */
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} t_d2gs_d2cs_updategameinfo;
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#define D2GS_D2CS_UPDATEGAMEINFO_FLAG_UPDATE 0
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#define D2GS_D2CS_UPDATEGAMEINFO_FLAG_ENTER 1
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#define D2GS_D2CS_UPDATEGAMEINFO_FLAG_LEAVE 2
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#define D2GS_D2CS_CLOSEGAME 0x23
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typedef struct
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{
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t_d2cs_d2gs_header h;
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bn_int gameid;
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} t_d2gs_d2cs_closegame;
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#ifdef D2GS
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#pragma pack(pop, pack01)
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#endif
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#endif
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