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/*
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* Copyright (C) 1999,2000,2001 Ross Combs (rocombs@cs.nmsu.edu)
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* Copyright (C) 1999,2000 Rob Crittenden (rcrit@greyoak.com)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#define GAME_INTERNAL_ACCESS
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#include "common/setup_before.h"
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#ifdef HAVE_STDDEF_H
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# include <stddef.h>
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#else
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# ifndef NULL
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# define NULL ((void *)0)
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# endif
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#endif
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#ifdef STDC_HEADERS
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# include <stdlib.h>
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#else
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# ifdef HAVE_MALLOC_H
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# include <malloc.h>
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# endif
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#else
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# ifdef HAVE_STRINGS_H
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# include <strings.h>
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# endif
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#endif
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#include "compat/strdup.h"
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#include "compat/strsep.h"
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#include "common/tag.h"
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#include "common/eventlog.h"
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#include "game.h"
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#include "common/bnet_protocol.h"
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#include "common/util.h"
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#include "common/bn_type.h"
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#include "common/xalloc.h"
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#include "game_conv.h"
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#include "common/setup_after.h"
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extern t_game_type bngreqtype_to_gtype(t_clienttag clienttag, unsigned short bngtype)
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{
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char clienttag_str[5];
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if (!clienttag)
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{
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eventlog(eventlog_level_error,__FUNCTION__,"got NULL clienttag");
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return game_type_none;
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}
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if (clienttag==CLIENTTAG_WARCIIBNE_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_ALL:
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return game_type_all;
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case CLIENT_GAMELISTREQ_TOPVBOT:
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return game_type_topvbot;
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case CLIENT_GAMELISTREQ_MELEE:
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return game_type_melee;
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case CLIENT_GAMELISTREQ_FFA:
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return game_type_ffa;
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case CLIENT_GAMELISTREQ_ONEONONE:
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return game_type_oneonone;
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case CLIENT_GAMELISTREQ_LADDER:
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return game_type_ladder;
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case CLIENT_GAMELISTREQ_IRONMAN:
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return game_type_ironman;
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case CLIENT_GAMELISTREQ_MAPSET:
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return game_type_mapset;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_DIABLO2DV_UINT ||
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clienttag==CLIENTTAG_DIABLO2XP_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_ALL:
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return game_type_diablo2open;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo II bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_DIABLORTL_UINT ||
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clienttag==CLIENTTAG_DIABLOSHR_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_ALL:
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return game_type_all;
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case CLIENT_GAMETYPE_DIABLO_1:
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case CLIENT_GAMETYPE_DIABLO_2:
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case CLIENT_GAMETYPE_DIABLO_3:
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return game_type_diablo;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_STARCRAFT_UINT ||
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clienttag==CLIENTTAG_BROODWARS_UINT ||
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clienttag==CLIENTTAG_SHAREWARE_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_ALL:
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return game_type_all;
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case CLIENT_GAMELISTREQ_MELEE:
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return game_type_melee;
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case CLIENT_GAMELISTREQ_FFA:
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return game_type_ffa;
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case CLIENT_GAMELISTREQ_ONEONONE:
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return game_type_oneonone;
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case CLIENT_GAMELISTREQ_CTF:
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return game_type_ctf;
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case CLIENT_GAMELISTREQ_GREED:
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return game_type_greed;
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case CLIENT_GAMELISTREQ_SLAUGHTER:
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return game_type_slaughter;
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case CLIENT_GAMELISTREQ_SDEATH:
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return game_type_sdeath;
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case CLIENT_GAMELISTREQ_LADDER:
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return game_type_ladder;
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case CLIENT_GAMELISTREQ_MAPSET:
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return game_type_mapset;
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case CLIENT_GAMELISTREQ_TEAMMELEE:
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return game_type_teammelee;
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case CLIENT_GAMELISTREQ_TEAMFFA:
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return game_type_teamffa;
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case CLIENT_GAMELISTREQ_TEAMCTF:
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return game_type_teamctf;
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case CLIENT_GAMELISTREQ_PGL:
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return game_type_pgl;
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case CLIENT_GAMELISTREQ_TOPVBOT:
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return game_type_topvbot;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_WARCRAFT3_UINT ||
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clienttag==CLIENTTAG_WAR3XP_UINT)
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{
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return game_type_all;
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}
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else
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{
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eventlog(eventlog_level_error,__FUNCTION__,"unknown game clienttag \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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extern t_game_type bngtype_to_gtype(t_clienttag clienttag, unsigned short bngtype)
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{
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char clienttag_str[5];
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if (!clienttag)
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{
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eventlog(eventlog_level_error,__FUNCTION__,"got NULL clienttag");
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return game_type_none;
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}
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if (clienttag==CLIENTTAG_WARCIIBNE_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_TOPVBOT:
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return game_type_topvbot;
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case CLIENT_GAMELISTREQ_MELEE:
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return game_type_melee;
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case CLIENT_GAMELISTREQ_FFA:
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return game_type_ffa;
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case CLIENT_GAMELISTREQ_ONEONONE:
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return game_type_oneonone;
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case CLIENT_GAMELISTREQ_LADDER:
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return game_type_ladder;
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case CLIENT_GAMELISTREQ_IRONMAN:
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return game_type_ironman;
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case CLIENT_GAMELISTREQ_MAPSET:
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return game_type_mapset;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_DIABLO2DV_UINT ||
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clienttag==CLIENTTAG_DIABLO2XP_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMETYPE_DIABLO2_OPEN_NORMAL:
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case CLIENT_GAMETYPE_DIABLO2_OPEN_NIGHTMARE:
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case CLIENT_GAMETYPE_DIABLO2_OPEN_HELL:
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return game_type_diablo2open;
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case CLIENT_GAMETYPE_DIABLO2_CLOSE:
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return game_type_diablo2closed;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo II bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_DIABLORTL_UINT ||
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clienttag==CLIENTTAG_DIABLOSHR_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMETYPE_DIABLO_1:
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case CLIENT_GAMETYPE_DIABLO_2:
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case CLIENT_GAMETYPE_DIABLO_3:
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return game_type_diablo;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
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}
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else if (clienttag==CLIENTTAG_STARCRAFT_UINT ||
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clienttag==CLIENTTAG_BROODWARS_UINT ||
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clienttag==CLIENTTAG_SHAREWARE_UINT)
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{
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switch (bngtype)
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{
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case CLIENT_GAMELISTREQ_ALL:
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return game_type_all;
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case CLIENT_GAMELISTREQ_MELEE:
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return game_type_melee;
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case CLIENT_GAMELISTREQ_FFA:
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return game_type_ffa;
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case CLIENT_GAMELISTREQ_ONEONONE:
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return game_type_oneonone;
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case CLIENT_GAMELISTREQ_CTF:
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return game_type_ctf;
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case CLIENT_GAMELISTREQ_GREED:
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return game_type_greed;
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case CLIENT_GAMELISTREQ_SLAUGHTER:
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return game_type_slaughter;
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| 254 |
case CLIENT_GAMELISTREQ_SDEATH:
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return game_type_sdeath;
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| 256 |
case CLIENT_GAMELISTREQ_LADDER:
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return game_type_ladder;
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case CLIENT_GAMELISTREQ_MAPSET:
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return game_type_mapset;
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case CLIENT_GAMELISTREQ_TEAMMELEE:
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return game_type_teammelee;
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| 262 |
case CLIENT_GAMELISTREQ_TEAMFFA:
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return game_type_teamffa;
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case CLIENT_GAMELISTREQ_TEAMCTF:
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return game_type_teamctf;
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case CLIENT_GAMELISTREQ_PGL:
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return game_type_pgl;
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case CLIENT_GAMELISTREQ_TOPVBOT:
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return game_type_topvbot;
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default:
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eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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}
|
| 274 |
}
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else if (clienttag==CLIENTTAG_WARCRAFT3_UINT ||
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| 276 |
clienttag==CLIENTTAG_WAR3XP_UINT)
|
| 277 |
{
|
| 278 |
return game_type_all;
|
| 279 |
}
|
| 280 |
else
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| 281 |
{
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| 282 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown game clienttag \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),bngtype);
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return game_type_none;
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| 284 |
}
|
| 285 |
}
|
| 286 |
|
| 287 |
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| 288 |
extern unsigned short gtype_to_bngtype(t_game_type gtype)
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| 289 |
{
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| 290 |
switch (gtype)
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{
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| 292 |
case game_type_all:
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| 293 |
return CLIENT_GAMELISTREQ_ALL;
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| 294 |
case game_type_melee:
|
| 295 |
return CLIENT_GAMELISTREQ_MELEE;
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| 296 |
case game_type_ffa:
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| 297 |
return CLIENT_GAMELISTREQ_FFA;
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| 298 |
case game_type_oneonone:
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| 299 |
return CLIENT_GAMELISTREQ_ONEONONE;
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| 300 |
case game_type_ctf:
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| 301 |
return CLIENT_GAMELISTREQ_CTF;
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| 302 |
case game_type_greed:
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| 303 |
return CLIENT_GAMELISTREQ_GREED;
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| 304 |
case game_type_slaughter:
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| 305 |
return CLIENT_GAMELISTREQ_SLAUGHTER;
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| 306 |
case game_type_sdeath:
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| 307 |
return CLIENT_GAMELISTREQ_SDEATH;
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| 308 |
case game_type_ladder:
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| 309 |
return CLIENT_GAMELISTREQ_LADDER;
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| 310 |
case game_type_mapset:
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| 311 |
return CLIENT_GAMELISTREQ_MAPSET;
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| 312 |
case game_type_teammelee:
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| 313 |
return CLIENT_GAMELISTREQ_TEAMMELEE;
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| 314 |
case game_type_teamffa:
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| 315 |
return CLIENT_GAMELISTREQ_TEAMFFA;
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| 316 |
case game_type_teamctf:
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| 317 |
return CLIENT_GAMELISTREQ_TEAMCTF;
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| 318 |
case game_type_pgl:
|
| 319 |
return CLIENT_GAMELISTREQ_PGL;
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| 320 |
case game_type_topvbot:
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| 321 |
return CLIENT_GAMELISTREQ_TOPVBOT;
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| 322 |
case game_type_diablo:
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| 323 |
return CLIENT_GAMELISTREQ_DIABLO;
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| 324 |
case game_type_diablo2open:
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| 325 |
return SERVER_GAMELISTREPLY_TYPE_DIABLO2_OPEN;
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| 326 |
case game_type_diablo2closed:
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| 327 |
eventlog(eventlog_level_error,__FUNCTION__,"don't know how to list Diablo II");
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| 328 |
return 0;
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| 329 |
case game_type_anongame:
|
| 330 |
return 0;
|
| 331 |
case game_type_none:
|
| 332 |
default:
|
| 333 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown game type %u",(unsigned int)gtype);
|
| 334 |
return 0xffff;
|
| 335 |
}
|
| 336 |
}
|
| 337 |
|
| 338 |
|
| 339 |
extern t_game_option bngoption_to_goption(t_clienttag clienttag, t_game_type gtype, unsigned short bngoption)
|
| 340 |
{
|
| 341 |
char clienttag_str[5];
|
| 342 |
|
| 343 |
if (!clienttag)
|
| 344 |
{
|
| 345 |
eventlog(eventlog_level_error,__FUNCTION__,"got NULL clienttag");
|
| 346 |
return game_option_none;
|
| 347 |
}
|
| 348 |
|
| 349 |
if (clienttag==CLIENTTAG_WARCIIBNE_UINT)
|
| 350 |
{
|
| 351 |
switch (gtype)
|
| 352 |
{
|
| 353 |
case game_type_topvbot:
|
| 354 |
switch (bngoption)
|
| 355 |
{
|
| 356 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_1:
|
| 357 |
return game_option_topvbot_1;
|
| 358 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_2:
|
| 359 |
return game_option_topvbot_2;
|
| 360 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_3:
|
| 361 |
return game_option_topvbot_3;
|
| 362 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_4:
|
| 363 |
return game_option_topvbot_4;
|
| 364 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_5:
|
| 365 |
return game_option_topvbot_5;
|
| 366 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_6:
|
| 367 |
return game_option_topvbot_6;
|
| 368 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_7:
|
| 369 |
return game_option_topvbot_7;
|
| 370 |
default:
|
| 371 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 372 |
return game_option_none;
|
| 373 |
}
|
| 374 |
case game_type_melee:
|
| 375 |
switch (bngoption)
|
| 376 |
{
|
| 377 |
case CLIENT_STARTGAME4_OPTION_MELEE_NORMAL:
|
| 378 |
return game_option_melee_normal;
|
| 379 |
default:
|
| 380 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 381 |
return game_option_none;
|
| 382 |
}
|
| 383 |
case game_type_ffa:
|
| 384 |
switch (bngoption)
|
| 385 |
{
|
| 386 |
case CLIENT_STARTGAME4_OPTION_FFA_NORMAL:
|
| 387 |
return game_option_ffa_normal;
|
| 388 |
default:
|
| 389 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 390 |
return game_option_none;
|
| 391 |
}
|
| 392 |
case game_type_oneonone:
|
| 393 |
switch (bngoption)
|
| 394 |
{
|
| 395 |
case CLIENT_STARTGAME4_OPTION_ONEONONE_NORMAL:
|
| 396 |
return game_option_oneonone_normal;
|
| 397 |
default:
|
| 398 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 399 |
return game_option_none;
|
| 400 |
}
|
| 401 |
case game_type_ladder:
|
| 402 |
switch (bngoption)
|
| 403 |
{
|
| 404 |
case CLIENT_STARTGAME4_OPTION_LADDER_COUNTASLOSS:
|
| 405 |
return game_option_ladder_countasloss;
|
| 406 |
case CLIENT_STARTGAME4_OPTION_LADDER_NOPENALTY:
|
| 407 |
return game_option_ladder_nopenalty;
|
| 408 |
default:
|
| 409 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 410 |
return game_option_none;
|
| 411 |
}
|
| 412 |
case game_type_ironman:
|
| 413 |
switch (bngoption)
|
| 414 |
{
|
| 415 |
default:
|
| 416 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 417 |
return game_option_none;
|
| 418 |
}
|
| 419 |
case game_type_mapset:
|
| 420 |
switch (bngoption)
|
| 421 |
{
|
| 422 |
case CLIENT_STARTGAME4_OPTION_MAPSET_NORMAL:
|
| 423 |
return game_option_mapset_normal;
|
| 424 |
default:
|
| 425 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 426 |
return game_option_none;
|
| 427 |
}
|
| 428 |
default:
|
| 429 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Warcraft II game type \"%s\" %u",tag_uint_to_str(clienttag_str,clienttag),(unsigned int)gtype);
|
| 430 |
return game_option_none;
|
| 431 |
}
|
| 432 |
}
|
| 433 |
else if (clienttag==CLIENTTAG_DIABLO2DV_UINT ||
|
| 434 |
clienttag==CLIENTTAG_DIABLO2XP_UINT)
|
| 435 |
{
|
| 436 |
switch (gtype)
|
| 437 |
{
|
| 438 |
case game_type_diablo2open:
|
| 439 |
switch (bngoption)
|
| 440 |
{
|
| 441 |
case CLIENT_STARTGAME4_OPTION_NONE: /* FIXME: really? */
|
| 442 |
return game_option_none;
|
| 443 |
default:
|
| 444 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 445 |
return game_option_none;
|
| 446 |
}
|
| 447 |
case game_type_diablo2closed:
|
| 448 |
switch (bngoption)
|
| 449 |
{
|
| 450 |
case CLIENT_STARTGAME4_OPTION_NONE: /* FIXME: really? */
|
| 451 |
return game_option_none;
|
| 452 |
default:
|
| 453 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo II bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 454 |
return game_option_none;
|
| 455 |
}
|
| 456 |
default:
|
| 457 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo II game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),(unsigned int)gtype);
|
| 458 |
return game_option_none;
|
| 459 |
}
|
| 460 |
}
|
| 461 |
else if (clienttag==CLIENTTAG_DIABLORTL_UINT ||
|
| 462 |
clienttag==CLIENTTAG_DIABLOSHR_UINT)
|
| 463 |
{
|
| 464 |
switch (gtype)
|
| 465 |
{
|
| 466 |
case game_type_diablo:
|
| 467 |
switch (bngoption)
|
| 468 |
{
|
| 469 |
default:
|
| 470 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 471 |
return game_option_none;
|
| 472 |
}
|
| 473 |
default:
|
| 474 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Diablo game type \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),(unsigned int)gtype);
|
| 475 |
return game_option_none;
|
| 476 |
}
|
| 477 |
}
|
| 478 |
else if (clienttag==CLIENTTAG_STARCRAFT_UINT ||
|
| 479 |
clienttag==CLIENTTAG_BROODWARS_UINT ||
|
| 480 |
clienttag==CLIENTTAG_SHAREWARE_UINT)
|
| 481 |
{
|
| 482 |
switch (gtype)
|
| 483 |
{
|
| 484 |
case game_type_melee:
|
| 485 |
switch (bngoption)
|
| 486 |
{
|
| 487 |
case CLIENT_STARTGAME4_OPTION_MELEE_NORMAL:
|
| 488 |
return game_option_melee_normal;
|
| 489 |
default:
|
| 490 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 491 |
return game_option_none;
|
| 492 |
}
|
| 493 |
case game_type_ffa:
|
| 494 |
switch (bngoption)
|
| 495 |
{
|
| 496 |
case CLIENT_STARTGAME4_OPTION_FFA_NORMAL:
|
| 497 |
return game_option_ffa_normal;
|
| 498 |
default:
|
| 499 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 500 |
return game_option_none;
|
| 501 |
}
|
| 502 |
case game_type_oneonone:
|
| 503 |
switch (bngoption)
|
| 504 |
{
|
| 505 |
case CLIENT_STARTGAME4_OPTION_ONEONONE_NORMAL:
|
| 506 |
return game_option_oneonone_normal;
|
| 507 |
default:
|
| 508 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 509 |
return game_option_none;
|
| 510 |
}
|
| 511 |
case game_type_ctf:
|
| 512 |
switch (bngoption)
|
| 513 |
{
|
| 514 |
case CLIENT_STARTGAME4_OPTION_CTF_NORMAL:
|
| 515 |
return game_option_ctf_normal;
|
| 516 |
default:
|
| 517 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 518 |
return game_option_none;
|
| 519 |
}
|
| 520 |
case game_type_greed:
|
| 521 |
switch (bngoption)
|
| 522 |
{
|
| 523 |
case CLIENT_STARTGAME4_OPTION_GREED_10000:
|
| 524 |
return game_option_greed_10000;
|
| 525 |
case CLIENT_STARTGAME4_OPTION_GREED_7500:
|
| 526 |
return game_option_greed_7500;
|
| 527 |
case CLIENT_STARTGAME4_OPTION_GREED_5000:
|
| 528 |
return game_option_greed_5000;
|
| 529 |
case CLIENT_STARTGAME4_OPTION_GREED_2500:
|
| 530 |
return game_option_greed_2500;
|
| 531 |
default:
|
| 532 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 533 |
return game_option_none;
|
| 534 |
}
|
| 535 |
case game_type_slaughter:
|
| 536 |
switch (bngoption)
|
| 537 |
{
|
| 538 |
case CLIENT_STARTGAME4_OPTION_SLAUGHTER_60:
|
| 539 |
return game_option_slaughter_60;
|
| 540 |
case CLIENT_STARTGAME4_OPTION_SLAUGHTER_45:
|
| 541 |
return game_option_slaughter_45;
|
| 542 |
case CLIENT_STARTGAME4_OPTION_SLAUGHTER_30:
|
| 543 |
return game_option_slaughter_30;
|
| 544 |
case CLIENT_STARTGAME4_OPTION_SLAUGHTER_15:
|
| 545 |
return game_option_slaughter_15;
|
| 546 |
default:
|
| 547 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 548 |
return game_option_none;
|
| 549 |
}
|
| 550 |
case game_type_sdeath:
|
| 551 |
switch (bngoption)
|
| 552 |
{
|
| 553 |
case CLIENT_STARTGAME4_OPTION_SDEATH_NORMAL:
|
| 554 |
return game_option_sdeath_normal;
|
| 555 |
default:
|
| 556 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 557 |
return game_option_none;
|
| 558 |
}
|
| 559 |
case game_type_ladder:
|
| 560 |
switch (bngoption)
|
| 561 |
{
|
| 562 |
case CLIENT_STARTGAME4_OPTION_LADDER_COUNTASLOSS:
|
| 563 |
return game_option_ladder_countasloss;
|
| 564 |
case CLIENT_STARTGAME4_OPTION_LADDER_NOPENALTY:
|
| 565 |
return game_option_ladder_nopenalty;
|
| 566 |
default:
|
| 567 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 568 |
return game_option_none;
|
| 569 |
}
|
| 570 |
case game_type_mapset:
|
| 571 |
switch (bngoption)
|
| 572 |
{
|
| 573 |
case CLIENT_STARTGAME4_OPTION_MAPSET_NORMAL:
|
| 574 |
return game_option_mapset_normal;
|
| 575 |
default:
|
| 576 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 577 |
return game_option_none;
|
| 578 |
}
|
| 579 |
case game_type_teammelee:
|
| 580 |
switch (bngoption)
|
| 581 |
{
|
| 582 |
case CLIENT_STARTGAME4_OPTION_TEAMMELEE_4:
|
| 583 |
return game_option_teammelee_4;
|
| 584 |
case CLIENT_STARTGAME4_OPTION_TEAMMELEE_3:
|
| 585 |
return game_option_teammelee_3;
|
| 586 |
case CLIENT_STARTGAME4_OPTION_TEAMMELEE_2:
|
| 587 |
return game_option_teammelee_2;
|
| 588 |
default:
|
| 589 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 590 |
return game_option_none;
|
| 591 |
}
|
| 592 |
case game_type_teamffa:
|
| 593 |
switch (bngoption)
|
| 594 |
{
|
| 595 |
case CLIENT_STARTGAME4_OPTION_TEAMFFA_4:
|
| 596 |
return game_option_teamffa_4;
|
| 597 |
case CLIENT_STARTGAME4_OPTION_TEAMFFA_3:
|
| 598 |
return game_option_teamffa_3;
|
| 599 |
case CLIENT_STARTGAME4_OPTION_TEAMFFA_2:
|
| 600 |
return game_option_teamffa_2;
|
| 601 |
default:
|
| 602 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 603 |
return game_option_none;
|
| 604 |
}
|
| 605 |
case game_type_teamctf:
|
| 606 |
switch (bngoption)
|
| 607 |
{
|
| 608 |
case CLIENT_STARTGAME4_OPTION_TEAMCTF_4:
|
| 609 |
return game_option_teamctf_4;
|
| 610 |
case CLIENT_STARTGAME4_OPTION_TEAMCTF_3:
|
| 611 |
return game_option_teamctf_3;
|
| 612 |
case CLIENT_STARTGAME4_OPTION_TEAMCTF_2:
|
| 613 |
return game_option_teamctf_2;
|
| 614 |
default:
|
| 615 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 616 |
return game_option_none;
|
| 617 |
}
|
| 618 |
case game_type_pgl:
|
| 619 |
switch (bngoption)
|
| 620 |
{
|
| 621 |
default:
|
| 622 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 623 |
return game_option_none;
|
| 624 |
}
|
| 625 |
case game_type_topvbot:
|
| 626 |
switch (bngoption)
|
| 627 |
{
|
| 628 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_1:
|
| 629 |
return game_option_topvbot_1;
|
| 630 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_2:
|
| 631 |
return game_option_topvbot_2;
|
| 632 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_3:
|
| 633 |
return game_option_topvbot_3;
|
| 634 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_4:
|
| 635 |
return game_option_topvbot_4;
|
| 636 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_5:
|
| 637 |
return game_option_topvbot_5;
|
| 638 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_6:
|
| 639 |
return game_option_topvbot_6;
|
| 640 |
case CLIENT_STARTGAME4_OPTION_TOPVBOT_7:
|
| 641 |
return game_option_topvbot_7;
|
| 642 |
default:
|
| 643 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft bnet game option for \"%s\" game \"%s\" %hu",tag_uint_to_str(clienttag_str,clienttag),game_type_get_str(gtype),bngoption);
|
| 644 |
return game_option_none;
|
| 645 |
}
|
| 646 |
case game_type_none:
|
| 647 |
default:
|
| 648 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown Starcraft game type \"%s\" %u(%s)",tag_uint_to_str(clienttag_str,clienttag),(unsigned int)gtype,game_type_get_str(gtype));
|
| 649 |
return game_option_none;
|
| 650 |
}
|
| 651 |
}
|
| 652 |
else if (clienttag==CLIENTTAG_WARCRAFT3_UINT ||
|
| 653 |
clienttag==CLIENTTAG_WAR3XP_UINT)
|
| 654 |
{
|
| 655 |
return game_option_none;
|
| 656 |
}
|
| 657 |
else
|
| 658 |
{
|
| 659 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown game tag_uint_to_str(clienttag_str,clienttag) \"%s\" %u",clienttag,(unsigned int)gtype);
|
| 660 |
return game_option_none;
|
| 661 |
}
|
| 662 |
}
|
| 663 |
|
| 664 |
|
| 665 |
extern t_game_result bngresult_to_gresult(unsigned int bngresult)
|
| 666 |
{
|
| 667 |
switch (bngresult)
|
| 668 |
{
|
| 669 |
case CLIENT_GAME_REPORT_RESULT_PLAYING:
|
| 670 |
return game_result_playing;
|
| 671 |
case CLIENT_GAME_REPORT_RESULT_WIN:
|
| 672 |
return game_result_win;
|
| 673 |
case CLIENT_GAME_REPORT_RESULT_LOSS:
|
| 674 |
return game_result_loss;
|
| 675 |
case CLIENT_GAME_REPORT_RESULT_DRAW:
|
| 676 |
return game_result_draw;
|
| 677 |
case CLIENT_GAME_REPORT_RESULT_DISCONNECT:
|
| 678 |
return game_result_disconnect;
|
| 679 |
case CLIENT_GAME_REPORT_RESULT_OBSERVER:
|
| 680 |
return game_result_observer;
|
| 681 |
default:
|
| 682 |
eventlog(eventlog_level_error,__FUNCTION__,"unknown bnet game result %u",bngresult);
|
| 683 |
return game_result_disconnect; /* bad packet? */
|
| 684 |
}
|
| 685 |
}
|
| 686 |
|
| 687 |
|
| 688 |
extern t_game_maptype bngmaptype_to_gmaptype(unsigned int bngmaptype)
|
| 689 |
{
|
| 690 |
switch (bngmaptype)
|
| 691 |
{
|
| 692 |
case CLIENT_MAPTYPE_SELFMADE:
|
| 693 |
return game_maptype_selfmade;
|
| 694 |
case CLIENT_MAPTYPE_BLIZZARD:
|
| 695 |
return game_maptype_blizzard;
|
| 696 |
case CLIENT_MAPTYPE_LADDER:
|
| 697 |
return game_maptype_ladder;
|
| 698 |
case CLIENT_MAPTYPE_PGL:
|
| 699 |
return game_maptype_pgl;
|
| 700 |
default:
|
| 701 |
return game_maptype_none;
|
| 702 |
}
|
| 703 |
}
|
| 704 |
|
| 705 |
|
| 706 |
extern t_game_tileset bngtileset_to_gtileset(unsigned int bngtileset)
|
| 707 |
{
|
| 708 |
switch (bngtileset)
|
| 709 |
{
|
| 710 |
case CLIENT_TILESET_BADLANDS:
|
| 711 |
return game_tileset_badlands;
|
| 712 |
case CLIENT_TILESET_SPACE:
|
| 713 |
return game_tileset_space;
|
| 714 |
case CLIENT_TILESET_INSTALLATION:
|
| 715 |
return game_tileset_installation;
|
| 716 |
case CLIENT_TILESET_ASHWORLD:
|
| 717 |
return game_tileset_ashworld;
|
| 718 |
case CLIENT_TILESET_JUNGLE:
|
| 719 |
return game_tileset_jungle;
|
| 720 |
case CLIENT_TILESET_DESERT:
|
| 721 |
return game_tileset_desert;
|
| 722 |
case CLIENT_TILESET_ICE:
|
| 723 |
return game_tileset_ice;
|
| 724 |
case CLIENT_TILESET_TWILIGHT:
|
| 725 |
return game_tileset_twilight;
|
| 726 |
default:
|
| 727 |
return game_tileset_none;
|
| 728 |
}
|
| 729 |
}
|
| 730 |
|
| 731 |
|
| 732 |
extern t_game_speed bngspeed_to_gspeed(unsigned int bngspeed)
|
| 733 |
{
|
| 734 |
switch (bngspeed)
|
| 735 |
{
|
| 736 |
case CLIENT_GAMESPEED_SLOWEST:
|
| 737 |
return game_speed_slowest;
|
| 738 |
case CLIENT_GAMESPEED_SLOWER:
|
| 739 |
return game_speed_slower;
|
| 740 |
case CLIENT_GAMESPEED_SLOW:
|
| 741 |
return game_speed_slow;
|
| 742 |
case CLIENT_GAMESPEED_NORMAL:
|
| 743 |
return game_speed_normal;
|
| 744 |
case CLIENT_GAMESPEED_FAST:
|
| 745 |
return game_speed_fast;
|
| 746 |
case CLIENT_GAMESPEED_FASTER:
|
| 747 |
return game_speed_faster;
|
| 748 |
case CLIENT_GAMESPEED_FASTEST:
|
| 749 |
return game_speed_fastest;
|
| 750 |
default:
|
| 751 |
return game_speed_none;
|
| 752 |
}
|
| 753 |
}
|
| 754 |
|
| 755 |
t_game_speed w3speed_to_gspeed(unsigned int w3speed)
|
| 756 |
{
|
| 757 |
switch (w3speed)
|
| 758 |
{
|
| 759 |
case 0: return game_speed_slow;
|
| 760 |
case 1: return game_speed_normal;
|
| 761 |
case 2: return game_speed_fast;
|
| 762 |
default: return game_speed_none;
|
| 763 |
}
|
| 764 |
}
|
| 765 |
|
| 766 |
|
| 767 |
extern t_game_difficulty bngdifficulty_to_gdifficulty(unsigned int bngdifficulty)
|
| 768 |
{
|
| 769 |
switch (bngdifficulty)
|
| 770 |
{
|
| 771 |
case CLIENT_DIFFICULTY_NORMAL:
|
| 772 |
return game_difficulty_normal;
|
| 773 |
case CLIENT_DIFFICULTY_NIGHTMARE:
|
| 774 |
return game_difficulty_nightmare;
|
| 775 |
case CLIENT_DIFFICULTY_HELL:
|
| 776 |
return game_difficulty_hell;
|
| 777 |
case CLIENT_DIFFICULTY_HARDCORE_NORMAL:
|
| 778 |
return game_difficulty_hardcore_normal;
|
| 779 |
case CLIENT_DIFFICULTY_HARDCORE_NIGHTMARE:
|
| 780 |
return game_difficulty_hardcore_nightmare;
|
| 781 |
case CLIENT_DIFFICULTY_HARDCORE_HELL:
|
| 782 |
return game_difficulty_hardcore_hell;
|
| 783 |
default:
|
| 784 |
return game_difficulty_none;
|
| 785 |
}
|
| 786 |
}
|
| 787 |
|
| 788 |
|
| 789 |
static const char * _w3_decrypt_mapinfo(const char *enc)
|
| 790 |
{
|
| 791 |
char *mapinfo;
|
| 792 |
char *dec;
|
| 793 |
unsigned pos;
|
| 794 |
unsigned char bitmask;
|
| 795 |
|
| 796 |
if (!(mapinfo = xstrdup(enc))) {
|
| 797 |
eventlog(eventlog_level_error, __FUNCTION__, "not enough memory to setup temporary buffer");
|
| 798 |
return NULL;
|
| 799 |
}
|
| 800 |
|
| 801 |
dec = mapinfo;
|
| 802 |
pos = 0;
|
| 803 |
bitmask = 0; /* stupid gcc warning */
|
| 804 |
while(*enc)
|
| 805 |
{
|
| 806 |
if (pos % 8)
|
| 807 |
{
|
| 808 |
*dec = *enc;
|
| 809 |
if (!(bitmask & 0x1)) (*dec)--;
|
| 810 |
dec++;
|
| 811 |
bitmask >>= 1;
|
| 812 |
} else
|
| 813 |
bitmask = *enc >> 1;
|
| 814 |
enc++;
|
| 815 |
pos++;
|
| 816 |
}
|
| 817 |
*dec = '\0';
|
| 818 |
|
| 819 |
return mapinfo;
|
| 820 |
}
|
| 821 |
|
| 822 |
|
| 823 |
extern int game_parse_info(t_game * game, char const * gameinfo)
|
| 824 |
{
|
| 825 |
t_clienttag clienttag;
|
| 826 |
char * save;
|
| 827 |
char * line1;
|
| 828 |
char * line2;
|
| 829 |
char * currtok;
|
| 830 |
char const * unknown;
|
| 831 |
char const * mapsize;
|
| 832 |
char const * maxplayers;
|
| 833 |
char const * speed;
|
| 834 |
char const * maptype;
|
| 835 |
char const * gametype;
|
| 836 |
char const * option;
|
| 837 |
char const * checksum;
|
| 838 |
char const * tileset;
|
| 839 |
char const * player;
|
| 840 |
char const * mapname;
|
| 841 |
unsigned int bngmapsize;
|
| 842 |
unsigned int bngmaxplayers;
|
| 843 |
unsigned int bngspeed;
|
| 844 |
unsigned int bngmaptype;
|
| 845 |
unsigned int bngtileset;
|
| 846 |
|
| 847 |
if (!game)
|
| 848 |
{
|
| 849 |
eventlog(eventlog_level_error,__FUNCTION__,"got NULL game");
|
| 850 |
return -1;
|
| 851 |
}
|
| 852 |
if (!gameinfo)
|
| 853 |
{
|
| 854 |
eventlog(eventlog_level_error,__FUNCTION__,"got NULL gameinfo");
|
| 855 |
return -1;
|
| 856 |
}
|
| 857 |
|
| 858 |
/*
|
| 859 |
|
| 860 |
BW 104:
|
| 861 |
9: recv class=bnet[0x01] type=CLIENT_STARTGAME4[0x1cff] length=74
|
| 862 |
0000: FF 1C 4A 00 00 00 00 00 00 00 00 00 09 00 01 00 ..J.............
|
| 863 |
0010: 00 00 00 00 01 00 00 00 4E 4F 50 45 4E 41 4C 54 ........NOPENALT
|
| 864 |
0020: 59 00 00 2C 34 34 2C 31 34 2C 2C 32 2C 39 2C 31 Y..,44,14,,2,9,1
|
| 865 |
0030: 2C 33 65 33 37 61 38 34 63 2C 33 2C 52 6F 73 73 ,3e37a84c,3,Ross
|
| 866 |
0040: 0D 41 73 68 72 69 67 6F 0D 00 .Ashrigo..
|
| 867 |
|
| 868 |
Diablo:
|
| 869 |
7: cli class=bnet[0x01] type=CLIENT_STARTGAME3[0x1aff] length=105
|
| 870 |
0000: FF 1A 69 00 01 00 00 00 00 00 00 00 00 00 00 00 ..i.............
|
| 871 |
0010: 0F 00 00 00 00 00 00 00 E0 17 00 00 61 73 64 66 ............asdf
|
| 872 |
0020: 61 73 64 66 61 73 64 66 61 73 64 66 32 00 61 73 asdfasdfasdf2.as
|
| 873 |
0030: 64 66 61 73 64 66 73 61 64 66 61 73 64 66 32 00 dfasdfsadfasdf2.
|
| 874 |
0040: 30 0D 7A 62 6E 7A 62 6E 7A 62 6E 0D 4C 54 52 44 0.zbnzbnzbn.LTRD
|
| 875 |
0050: 20 31 20 30 20 30 20 33 30 20 31 30 20 32 30 20 1 0 0 30 10 20
|
| 876 |
0060: 32 35 20 31 30 30 20 30 00 25 100 0.
|
| 877 |
|
| 878 |
10: recv class=bnet[0x01] type=CLIENT_STARTGAME3[0x1aff] length=72
|
| 879 |
0000: FF 1A 48 00 00 00 00 00 00 00 00 00 00 00 00 00 ..H.............
|
| 880 |
0010: 0F 00 00 00 00 00 00 00 E0 17 00 00 61 6E 73 00 ............ans.
|
| 881 |
0020: 00 30 0D 77 61 72 72 69 6F 72 0D 4C 54 52 44 20 .0.warrior.LTRD
|
| 882 |
0030: 31 20 30 20 30 20 33 30 20 31 30 20 32 30 20 32 1 0 0 30 10 20 2
|
| 883 |
0040: 35 20 31 30 30 20 30 00 5 100 0.
|
| 884 |
|
| 885 |
|
| 886 |
Warcraft:
|
| 887 |
4: srv class=bnet[0x01] type=SERVER_GAMELISTREPLY[0x09ff] length=524
|
| 888 |
0000: FF 09 0C 02 05 00 00 00 02 00 01 00 09 04 00 00 ................
|
| 889 |
0010: 02 00 17 E0 D0 C6 66 F0 00 00 00 00 00 00 00 00 ......f.........
|
| 890 |
0020: 04 00 00 00 74 00 00 00 48 65 79 77 6F 6F 64 73 ....t...Heywoods
|
| 891 |
0030: 20 47 4F 57 32 76 32 00 00 2C 2C 2C 36 2C 32 2C GOW2v2..,,,6,2,
|
| 892 |
0040: 32 2C 31 2C 31 39 37 33 64 35 66 32 2C 33 30 30 2,1,1973d5f2,300
|
| 893 |
0050: 30 2C 48 65 79 77 6F 6F 64 0D 47 61 72 64 65 6E 0,Heywood.Garden
|
| 894 |
0060: 20 6F 66 20 77 61 72 20 42 4E 45 2E 70 75 64 0D of war BNE.pud.
|
| 895 |
0070: 00 09 00 02 00 09 04 00 00 02 00 17 E0 CF 45 3E ..............E>
|
| 896 |
0080: 65 00 00 00 00 00 00 00 00 10 00 00 00 11 00 00 e...............
|
| 897 |
0090: 00 67 6F 77 20 6C 61 64 64 65 72 20 31 76 31 00 .gow ladder 1v1.
|
| 898 |
00A0: 00 2C 2C 2C 36 2C 32 2C 39 2C 32 2C 65 66 38 34 .,,,6,2,9,2,ef84
|
| 899 |
00B0: 33 61 35 33 2C 2C 77 63 73 63 6D 61 73 74 65 72 3a53,,wcscmaster
|
| 900 |
00C0: 0D 47 61 72 64 65 6E 20 6F 66 20 77 61 72 20 42 .Garden of war B
|
| 901 |
00D0: 4E 45 2E 70 75 64 0D 00 09 00 01 00 09 04 00 00 NE.pud..........
|
| 902 |
00E0: 02 00 17 E0 98 CE 7C E2 00 00 00 00 00 00 00 00 ......|.........
|
| 903 |
00F0: 04 00 00 00 4D 00 00 00 4C 61 64 64 65 72 20 46 ....M...Ladder F
|
| 904 |
0100: 46 41 20 6F 6E 6C 79 00 00 2C 2C 2C 36 2C 32 2C FA only..,,,6,2,
|
| 905 |
0110: 39 2C 31 2C 61 65 32 66 61 61 62 37 2C 2C 6B 69 9,1,ae2faab7,,ki
|
| 906 |
0120: 6C 6F 67 72 61 6D 0D 50 6C 61 69 6E 73 20 6F 66 logram.Plains of
|
| 907 |
0130: 20 73 6E 6F 77 20 42 4E 45 2E 70 75 64 0D 00 0F snow BNE.pud...
|
| 908 |
0140: 00 04 00 09 04 00 00 02 00 17 E0 C6 0B 13 3C 00 ..............<.
|
| 909 |
0150: 00 00 00 00 00 00 00 04 00 00 00 BE 00 00 00 4C ...............L
|
| 910 |
0160: 61 64 64 65 72 20 31 20 6F 6E 20 31 00 00 2C 2C adder 1 on 1..,,
|
| 911 |
0170: 2C 36 2C 32 2C 66 2C 34 2C 66 63 63 35 38 65 34 ,6,2,f,4,fcc58e4
|
| 912 |
0180: 61 2C 37 32 30 30 2C 49 63 65 36 39 62 75 72 67 a,7200,Ice69burg
|
| 913 |
0190: 0D 46 6F 72 65 73 74 20 54 72 61 69 6C 20 42 4E .Forest Trail BN
|
| 914 |
01A0: 45 2E 70 75 64 0D 00 0F 00 04 00 09 04 00 00 02 E.pud...........
|
| 915 |
01B0: 00 04 15 D1 F4 B6 6A 00 00 00 00 00 00 00 00 04 ......j.........
|
| 916 |
01C0: 00 00 00 C8 03 00 00 52 6F 63 6B 20 49 74 21 21 .......Rock It!!
|
| 917 |
01D0: 20 32 76 32 2B 00 00 2C 2C 2C 38 2C 31 2C 66 2C 2v2+..,,,8,1,f,
|
| 918 |
01E0: 34 2C 62 30 36 38 63 62 34 62 2C 66 30 30 30 2C 4,b068cb4b,f000,
|
| 919 |
01F0: 6E 75 66 74 63 72 6F 77 0D 43 72 6F 73 73 68 61 nuftcrow.Crossha
|
| 920 |
0200: 69 72 20 42 4E 45 2E 70 75 64 0D 00 ir BNE.pud..
|
| 921 |
|
| 922 |
FIXME:
|
| 923 |
Note the map size and max players fields are empty. Does WCII have different
|
| 924 |
map sizes and starting positions? If so, are they reported here?
|
| 925 |
Also note the map tileset is "3000". Maybe this isn't the tileset for WCII
|
| 926 |
but instead the starting gold or something.
|
| 927 |
|
| 928 |
FIXME:
|
| 929 |
Also, what is the upper player limit on WCII... 8 like on Starcraft?
|
| 930 |
*/
|
| 931 |
|
| 932 |
if (!(clienttag = game_get_clienttag(game)))
|
| 933 |
{
|
| 934 |
eventlog(eventlog_level_error,__FUNCTION__,"NULL clienttag for game?");
|
| 935 |
return -1;
|
| 936 |
}
|
| 937 |
|
| 938 |
if (clienttag==CLIENTTAG_DIABLORTL_UINT ||
|
| 939 |
clienttag==CLIENTTAG_DIABLOSHR_UINT)
|
| 940 |
{
|
| 941 |
game_set_maxplayers(game,4);
|
| 942 |
eventlog(eventlog_level_debug,__FUNCTION__,"no gameinfo for Diablo");
|
| 943 |
return 0;
|
| 944 |
}
|
| 945 |
else if (clienttag==CLIENTTAG_DIABLO2DV_UINT ||
|
| 946 |
clienttag==CLIENTTAG_DIABLO2XP_UINT)
|
| 947 |
{
|
| 948 |
if ((game->type == game_type_diablo2closed) &&
|
| 949 |
(!strlen(gameinfo)))
|
| 950 |
|
| 951 |
{
|
| 952 |
/* D2 closed games are handled by d2cs so we can have only have a generic startgame4
|
| 953 |
without any info :(, this fix also a memory leak for description allocation */
|
| 954 |
game_set_difficulty(game,game_difficulty_none);
|
| 955 |
game_set_description(game, "");
|
| 956 |
}
|
| 957 |
else
|
| 958 |
{
|
| 959 |
char difficulty[2];
|
| 960 |
unsigned int bngdifficulty;
|
| 961 |
|
| 962 |
difficulty[0] = gameinfo[0];
|
| 963 |
difficulty[1] = '\0';
|
| 964 |
if (str_to_uint(difficulty,&bngdifficulty)<0)
|
| 965 |
{
|
| 966 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing difficulty) \"%s\"",gameinfo);
|
| 967 |
return -1;
|
| 968 |
}
|
| 969 |
game_set_difficulty(game,bngdifficulty);
|
| 970 |
game_set_description(game,&gameinfo[1]);
|
| 971 |
|
| 972 |
if ((game->type == game_type_diablo2closed) && (clienttag==CLIENTTAG_DIABLO2DV_UINT))
|
| 973 |
{
|
| 974 |
eventlog(eventlog_level_debug,__FUNCTION__,"D2 classic bug workarround needed (open games tagged as closed)");
|
| 975 |
game->type = game_type_diablo2open;
|
| 976 |
}
|
| 977 |
}
|
| 978 |
return 0;
|
| 979 |
}
|
| 980 |
else if (clienttag==CLIENTTAG_WARCRAFT3_UINT ||
|
| 981 |
clienttag==CLIENTTAG_WAR3XP_UINT)
|
| 982 |
{
|
| 983 |
/* Warcraft 3 game info format -- by Soar
|
| 984 |
0x00 -- 1 byte (char, Empty slots)
|
| 985 |
0x01 -- 8 bytes (char[8], Count of games created)
|
| 986 |
|
| 987 |
From offset 0x11 there is a bitmask byte before every 7 bytes, offset 0x09 to 0x10 also has bitmask 0.
|
| 988 |
Bit 0 corresponds to byte 0, bit 1 to byte 1, and so on.
|
| 989 |
Except offset 0x09, only Byte 1-7 contribute to the info data, bit 0 seems to be always 1;
|
| 990 |
Decoding these bytes works as follows:
|
| 991 |
If the corresponding bit is a '1' then the character is moved over directly.
|
| 992 |
If the corresponding bit is a '0' then subtract 1 from the character.
|
| 993 |
(We decode info data and remove the bitmask bytes from info data in following description)
|
| 994 |
0x09 -- 5 bytes (char[5], map options)
|
| 995 |
0x0e -- 1 bytes (0, seems to be a seperate sign)
|
| 996 |
0x0f -- 2 bytes (short, mapsize x)
|
| 997 |
0x11 -- 2 bytes (short, mapsize y)
|
| 998 |
0x13 -- 4 bytes (long, unknown, map checksum ?)
|
| 999 |
0x17 -- n bytes (string, mapname \0 terminated)
|
| 1000 |
0x17+n -- m bytes (string, game creator \0 terminated, but we already set this to game before, :P)
|
| 1001 |
0x17+n+m -- 2 bytes: \0 \0 (first \0 might be a reserved string for password, but blizzard didn't implement it, second \0 is the info string end sign)
|
| 1002 |
*/
|
| 1003 |
const char *pstr;
|
| 1004 |
|
| 1005 |
if (!strlen(gameinfo))
|
| 1006 |
{
|
| 1007 |
eventlog(eventlog_level_info,__FUNCTION__, "got empty gameinfo (W3 client joining PG/AT)");
|
| 1008 |
return -1;
|
| 1009 |
}
|
| 1010 |
|
| 1011 |
if (strlen(gameinfo) < 0xf + 2 + 1 + 2 + 4) {
|
| 1012 |
eventlog(eventlog_level_error, __FUNCTION__, "got too short W3 mapinfo");
|
| 1013 |
return -1;
|
| 1014 |
}
|
| 1015 |
pstr = gameinfo + 9;
|
| 1016 |
pstr = _w3_decrypt_mapinfo(pstr);
|
| 1017 |
if (!pstr) return -1;
|
| 1018 |
/* after decryption we dont have the mask bytes anymore so offsets need
|
| 1019 |
* to be adjusted acordingly */
|
| 1020 |
game_set_speed(game,w3speed_to_gspeed(bn_byte_get(*((bn_byte*)(pstr)))));
|
| 1021 |
game_set_mapsize_x(game, bn_short_get(*((bn_short*)(pstr + 5))));
|
| 1022 |
game_set_mapsize_y(game, bn_short_get(*((bn_short*)(pstr + 7))));
|
| 1023 |
game_set_mapname(game, pstr + 13);
|
| 1024 |
xfree((void*)pstr);
|
| 1025 |
|
| 1026 |
return 0;
|
| 1027 |
}
|
| 1028 |
|
| 1029 |
/* otherwise it's Starcraft, Brood War, or Warcraft II */
|
| 1030 |
if (!(save = xstrdup(gameinfo)))
|
| 1031 |
{
|
| 1032 |
eventlog(eventlog_level_error,__FUNCTION__,"could not allocate memory for save");
|
| 1033 |
return -1;
|
| 1034 |
}
|
| 1035 |
|
| 1036 |
if (!(line1 = strtok(save,"\r"))) /* actual game info fields */
|
| 1037 |
{
|
| 1038 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing line1) \"%s\"",gameinfo);
|
| 1039 |
xfree(save);
|
| 1040 |
return -1;
|
| 1041 |
}
|
| 1042 |
if (!(line2 = strtok(NULL,"\r")))
|
| 1043 |
{
|
| 1044 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing player) \"%s\"",gameinfo);
|
| 1045 |
xfree(save);
|
| 1046 |
return -1;
|
| 1047 |
}
|
| 1048 |
/* is there room for another field after that? */
|
| 1049 |
|
| 1050 |
/*
|
| 1051 |
* This is the same as the normal strtok() function but it doesn't skip over
|
| 1052 |
* empty entries. The C-library strtok() will skip past entries like 12,,3
|
| 1053 |
* and rather than you being able to get "12", "", "3" you get "12", "3".
|
| 1054 |
* Since some values returned by the client contain these empty entries we
|
| 1055 |
* need this. Unlike strtok() all state is recorded in the first argument.
|
| 1056 |
*/
|
| 1057 |
currtok = line1;
|
| 1058 |
if (!(unknown = strsep(&currtok,","))) /* skip past first field (always empty?) */
|
| 1059 |
{
|
| 1060 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing unknown)");
|
| 1061 |
xfree(save);
|
| 1062 |
return -1;
|
| 1063 |
}
|
| 1064 |
if (!(mapsize = strsep(&currtok,",")))
|
| 1065 |
{
|
| 1066 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing mapsize)");
|
| 1067 |
xfree(save);
|
| 1068 |
return -1;
|
| 1069 |
}
|
| 1070 |
if (!(maxplayers = strsep(&currtok,","))) /* for later use (FIXME: what is upper field, max observers?) */
|
| 1071 |
{
|
| 1072 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing maxplayers)");
|
| 1073 |
xfree(save);
|
| 1074 |
return -1;
|
| 1075 |
}
|
| 1076 |
if (!(speed = strsep(&currtok,",")))
|
| 1077 |
{
|
| 1078 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing speed)");
|
| 1079 |
xfree(save);
|
| 1080 |
return -1;
|
| 1081 |
}
|
| 1082 |
if (!(maptype = strsep(&currtok,",")))
|
| 1083 |
{
|
| 1084 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing maptype)");
|
| 1085 |
xfree(save);
|
| 1086 |
return -1;
|
| 1087 |
}
|
| 1088 |
if (!(gametype = strsep(&currtok,","))) /* this is set from another field */
|
| 1089 |
{
|
| 1090 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing gametype)");
|
| 1091 |
xfree(save);
|
| 1092 |
return -1;
|
| 1093 |
}
|
| 1094 |
if (!(option = strsep(&currtok,","))) /* this is set from another field */
|
| 1095 |
{
|
| 1096 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing option)");
|
| 1097 |
xfree(save);
|
| 1098 |
return -1;
|
| 1099 |
}
|
| 1100 |
if (!(checksum = strsep(&currtok,","))) /* FIXME */
|
| 1101 |
{
|
| 1102 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing checksum)");
|
| 1103 |
xfree(save);
|
| 1104 |
return -1;
|
| 1105 |
}
|
| 1106 |
if (!(tileset = strsep(&currtok,",")))
|
| 1107 |
{
|
| 1108 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing tileset)");
|
| 1109 |
xfree(save);
|
| 1110 |
return -1;
|
| 1111 |
}
|
| 1112 |
if (!(player = strsep(&currtok,",")))
|
| 1113 |
{
|
| 1114 |
eventlog(eventlog_level_error,__FUNCTION__,"bad gameinfo format (missing player)");
|
| 1115 |
xfree(save);
|
| 1116 |
return -1;
|
| 1117 |
}
|
| 1118 |
|
| 1119 |
mapname = line2; /* only one item on this line */
|
| 1120 |
|
| 1121 |
eventlog(eventlog_level_debug,__FUNCTION__,"got info \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" \"%s\" \"%s\"", mapsize, maxplayers, speed, maptype, gametype, option, checksum, tileset, player, mapname);
|
| 1122 |
|
| 1123 |
/* The map size is determined by breaking the number into two pieces and
|
| 1124 |
* multiplying each piece by 32.
|
| 1125 |
* for example, 34 = (32*3) x (32*4) = 96 x 128
|
| 1126 |
*/
|
| 1127 |
/* special handling for mapsize. empty is 256x256 */
|
| 1128 |
if ((mapsize[0]=='\0') || (str_to_uint(mapsize,&bngmapsize)<0))
|
| 1129 |
bngmapsize = 88; /* 256x256 */
|
| 1130 |
game_set_mapsize_x(game,(bngmapsize/10)*32);
|
| 1131 |
game_set_mapsize_y(game,(bngmapsize%10)*32);
|
| 1132 |
|
| 1133 |
/* special handling for maxplayers, empty is 8 */
|
| 1134 |
if ((maxplayers[0]=='\0') || (str_to_uint(maxplayers,&bngmaxplayers)<0))
|
| 1135 |
bngmaxplayers = 8;
|
| 1136 |
game_set_maxplayers(game,(bngmaxplayers%10));
|
| 1137 |
|
| 1138 |
/* special handling for gamespeed. empty is fast */
|
| 1139 |
if ((speed[0]=='\0') || ( str_to_uint(speed,&bngspeed)<0))
|
| 1140 |
bngspeed = CLIENT_GAMESPEED_FAST;
|
| 1141 |
game_set_speed(game,bngspeed_to_gspeed(bngspeed));
|
| 1142 |
|
| 1143 |
/* special handling for maptype. empty is self-made */
|
| 1144 |
if ((maptype[0]=='\0') || (str_to_uint(maptype,&bngmaptype)<0))
|
| 1145 |
bngmaptype = CLIENT_MAPTYPE_SELFMADE;
|
| 1146 |
game_set_maptype(game,bngmaptype_to_gmaptype(bngmaptype));
|
| 1147 |
|
| 1148 |
/* special handling for tileset. empty is badlands */
|
| 1149 |
if ((tileset[0]=='\0') || (str_to_uint(tileset,&bngtileset)<0))
|
| 1150 |
bngtileset = CLIENT_TILESET_BADLANDS;
|
| 1151 |
game_set_tileset(game,bngtileset_to_gtileset(bngtileset));
|
| 1152 |
|
| 1153 |
game_set_mapname(game,mapname);
|
| 1154 |
|
| 1155 |
xfree(save);
|
| 1156 |
|
| 1157 |
return 0;
|
| 1158 |
}
|