| 1 |
sysadm |
1.1 |
/*
|
| 2 |
|
|
* Copyright (C) 1998 Mark Baysinger (mbaysing@ucsd.edu)
|
| 3 |
|
|
* Copyright (C) 1998,1999,2000,2001 Ross Combs (rocombs@cs.nmsu.edu)
|
| 4 |
|
|
*
|
| 5 |
|
|
* This program is free software; you can redistribute it and/or
|
| 6 |
|
|
* modify it under the terms of the GNU General Public License
|
| 7 |
|
|
* as published by the Free Software Foundation; either version 2
|
| 8 |
|
|
* of the License, or (at your option) any later version.
|
| 9 |
|
|
*
|
| 10 |
|
|
* This program is distributed in the hope that it will be useful,
|
| 11 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 12 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
| 13 |
|
|
* GNU General Public License for more details.
|
| 14 |
|
|
*
|
| 15 |
|
|
* You should have received a copy of the GNU General Public License
|
| 16 |
|
|
* along with this program; if not, write to the Free Software
|
| 17 |
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
| 18 |
|
|
*/
|
| 19 |
|
|
#ifndef INCLUDED_GAME_TYPES
|
| 20 |
|
|
#define INCLUDED_GAME_TYPES
|
| 21 |
|
|
|
| 22 |
|
|
#ifdef GAME_INTERNAL_ACCESS
|
| 23 |
|
|
|
| 24 |
|
|
#ifdef JUST_NEED_TYPES
|
| 25 |
|
|
# ifdef TIME_WITH_SYS_TIME
|
| 26 |
|
|
# include <sys/time.h>
|
| 27 |
|
|
# include <time.h>
|
| 28 |
|
|
# else
|
| 29 |
|
|
# ifdef HAVE_SYS_TIME_H
|
| 30 |
|
|
# include <sys/time.h>
|
| 31 |
|
|
# else
|
| 32 |
|
|
# include <time.h>
|
| 33 |
|
|
# endif
|
| 34 |
|
|
# endif
|
| 35 |
|
|
# include "account.h"
|
| 36 |
|
|
# include "connection.h"
|
| 37 |
|
|
# include "common/tag.h"
|
| 38 |
|
|
# include "common/elist.h"
|
| 39 |
|
|
#else
|
| 40 |
|
|
# define JUST_NEED_TYPES
|
| 41 |
|
|
# ifdef TIME_WITH_SYS_TIME
|
| 42 |
|
|
# include <sys/time.h>
|
| 43 |
|
|
# include <time.h>
|
| 44 |
|
|
# else
|
| 45 |
|
|
# ifdef HAVE_SYS_TIME_H
|
| 46 |
|
|
# include <sys/time.h>
|
| 47 |
|
|
# else
|
| 48 |
|
|
# include <time.h>
|
| 49 |
|
|
# endif
|
| 50 |
|
|
# endif
|
| 51 |
|
|
# include "account.h"
|
| 52 |
|
|
# include "connection.h"
|
| 53 |
|
|
# include "common/tag.h"
|
| 54 |
|
|
# include "common/elist.h"
|
| 55 |
|
|
# undef JUST_NEED_TYPES
|
| 56 |
|
|
#endif
|
| 57 |
|
|
|
| 58 |
|
|
#endif
|
| 59 |
|
|
|
| 60 |
|
|
typedef enum
|
| 61 |
|
|
{
|
| 62 |
|
|
game_type_none,
|
| 63 |
|
|
game_type_all,
|
| 64 |
|
|
game_type_topvbot,
|
| 65 |
|
|
game_type_melee,
|
| 66 |
|
|
game_type_ffa,
|
| 67 |
|
|
game_type_oneonone,
|
| 68 |
|
|
game_type_ctf,
|
| 69 |
|
|
game_type_greed,
|
| 70 |
|
|
game_type_slaughter,
|
| 71 |
|
|
game_type_sdeath,
|
| 72 |
|
|
game_type_ladder,
|
| 73 |
|
|
game_type_ironman,
|
| 74 |
|
|
game_type_mapset,
|
| 75 |
|
|
game_type_teammelee,
|
| 76 |
|
|
game_type_teamffa,
|
| 77 |
|
|
game_type_teamctf,
|
| 78 |
|
|
game_type_pgl,
|
| 79 |
|
|
game_type_diablo,
|
| 80 |
|
|
game_type_diablo2open,
|
| 81 |
|
|
game_type_diablo2closed,
|
| 82 |
|
|
game_type_anongame
|
| 83 |
|
|
} t_game_type;
|
| 84 |
|
|
|
| 85 |
|
|
typedef enum
|
| 86 |
|
|
{
|
| 87 |
|
|
game_status_started,
|
| 88 |
|
|
game_status_full,
|
| 89 |
|
|
game_status_open,
|
| 90 |
|
|
game_status_done
|
| 91 |
|
|
} t_game_status;
|
| 92 |
|
|
|
| 93 |
|
|
typedef enum
|
| 94 |
|
|
{
|
| 95 |
|
|
game_result_none,
|
| 96 |
|
|
game_result_win,
|
| 97 |
|
|
game_result_loss,
|
| 98 |
|
|
game_result_draw,
|
| 99 |
|
|
game_result_disconnect,
|
| 100 |
|
|
game_result_observer,
|
| 101 |
|
|
game_result_playing
|
| 102 |
|
|
} t_game_result;
|
| 103 |
|
|
|
| 104 |
|
|
typedef enum
|
| 105 |
|
|
{
|
| 106 |
|
|
game_option_none,
|
| 107 |
|
|
game_option_melee_normal,
|
| 108 |
|
|
game_option_ffa_normal,
|
| 109 |
|
|
game_option_oneonone_normal,
|
| 110 |
|
|
game_option_ctf_normal,
|
| 111 |
|
|
game_option_greed_10000,
|
| 112 |
|
|
game_option_greed_7500,
|
| 113 |
|
|
game_option_greed_5000,
|
| 114 |
|
|
game_option_greed_2500,
|
| 115 |
|
|
game_option_slaughter_60,
|
| 116 |
|
|
game_option_slaughter_45,
|
| 117 |
|
|
game_option_slaughter_30,
|
| 118 |
|
|
game_option_slaughter_15,
|
| 119 |
|
|
game_option_sdeath_normal,
|
| 120 |
|
|
game_option_ladder_countasloss,
|
| 121 |
|
|
game_option_ladder_nopenalty,
|
| 122 |
|
|
game_option_mapset_normal,
|
| 123 |
|
|
game_option_teammelee_4,
|
| 124 |
|
|
game_option_teammelee_3,
|
| 125 |
|
|
game_option_teammelee_2,
|
| 126 |
|
|
game_option_teamffa_4,
|
| 127 |
|
|
game_option_teamffa_3,
|
| 128 |
|
|
game_option_teamffa_2,
|
| 129 |
|
|
game_option_teamctf_4,
|
| 130 |
|
|
game_option_teamctf_3,
|
| 131 |
|
|
game_option_teamctf_2,
|
| 132 |
|
|
game_option_topvbot_7,
|
| 133 |
|
|
game_option_topvbot_6,
|
| 134 |
|
|
game_option_topvbot_5,
|
| 135 |
|
|
game_option_topvbot_4,
|
| 136 |
|
|
game_option_topvbot_3,
|
| 137 |
|
|
game_option_topvbot_2,
|
| 138 |
|
|
game_option_topvbot_1
|
| 139 |
|
|
} t_game_option;
|
| 140 |
|
|
|
| 141 |
|
|
typedef enum
|
| 142 |
|
|
{
|
| 143 |
|
|
game_maptype_none,
|
| 144 |
|
|
game_maptype_selfmade,
|
| 145 |
|
|
game_maptype_blizzard,
|
| 146 |
|
|
game_maptype_ladder,
|
| 147 |
|
|
game_maptype_pgl
|
| 148 |
|
|
} t_game_maptype;
|
| 149 |
|
|
|
| 150 |
|
|
typedef enum
|
| 151 |
|
|
{
|
| 152 |
|
|
game_tileset_none,
|
| 153 |
|
|
game_tileset_badlands,
|
| 154 |
|
|
game_tileset_space,
|
| 155 |
|
|
game_tileset_installation,
|
| 156 |
|
|
game_tileset_ashworld,
|
| 157 |
|
|
game_tileset_jungle,
|
| 158 |
|
|
game_tileset_desert,
|
| 159 |
|
|
game_tileset_ice,
|
| 160 |
|
|
game_tileset_twilight
|
| 161 |
|
|
} t_game_tileset;
|
| 162 |
|
|
|
| 163 |
|
|
typedef enum
|
| 164 |
|
|
{
|
| 165 |
|
|
game_speed_none,
|
| 166 |
|
|
game_speed_slowest,
|
| 167 |
|
|
game_speed_slower,
|
| 168 |
|
|
game_speed_slow,
|
| 169 |
|
|
game_speed_normal,
|
| 170 |
|
|
game_speed_fast,
|
| 171 |
|
|
game_speed_faster,
|
| 172 |
|
|
game_speed_fastest
|
| 173 |
|
|
} t_game_speed;
|
| 174 |
|
|
|
| 175 |
|
|
typedef enum
|
| 176 |
|
|
{
|
| 177 |
|
|
game_difficulty_none,
|
| 178 |
|
|
game_difficulty_normal,
|
| 179 |
|
|
game_difficulty_nightmare,
|
| 180 |
|
|
game_difficulty_hell,
|
| 181 |
|
|
game_difficulty_hardcore_normal,
|
| 182 |
|
|
game_difficulty_hardcore_nightmare,
|
| 183 |
|
|
game_difficulty_hardcore_hell
|
| 184 |
|
|
} t_game_difficulty;
|
| 185 |
|
|
|
| 186 |
|
|
typedef enum {
|
| 187 |
|
|
game_flag_none,
|
| 188 |
|
|
game_flag_private
|
| 189 |
|
|
} t_game_flag;
|
| 190 |
|
|
|
| 191 |
|
|
typedef struct game
|
| 192 |
|
|
#ifdef GAME_INTERNAL_ACCESS
|
| 193 |
|
|
{
|
| 194 |
|
|
char const * name;
|
| 195 |
|
|
char const * pass;
|
| 196 |
|
|
char const * info;
|
| 197 |
|
|
t_game_type type;
|
| 198 |
|
|
unsigned int realm;
|
| 199 |
|
|
char const * realmname;
|
| 200 |
|
|
t_clienttag clienttag; /* type of client (STAR, SEXP, etc) */
|
| 201 |
|
|
unsigned int addr; /* host IP */
|
| 202 |
|
|
unsigned short port; /* host port */
|
| 203 |
|
|
int startver;
|
| 204 |
|
|
unsigned long version;
|
| 205 |
|
|
t_game_status status;
|
| 206 |
|
|
unsigned int ref; /* current number of players */
|
| 207 |
|
|
unsigned int count; /* max number of players */
|
| 208 |
|
|
unsigned int id;
|
| 209 |
|
|
char const * mapname;
|
| 210 |
|
|
t_game_option option;
|
| 211 |
|
|
t_game_maptype maptype;
|
| 212 |
|
|
t_game_tileset tileset;
|
| 213 |
|
|
t_game_speed speed;
|
| 214 |
|
|
unsigned int mapsize_x;
|
| 215 |
|
|
unsigned int mapsize_y;
|
| 216 |
|
|
unsigned int maxplayers;
|
| 217 |
|
|
|
| 218 |
|
|
t_connection * owner;
|
| 219 |
|
|
t_connection * * connections;
|
| 220 |
|
|
t_account * * players;
|
| 221 |
|
|
t_game_result * results;
|
| 222 |
|
|
t_game_result * * reported_results;
|
| 223 |
|
|
char const * * report_heads;
|
| 224 |
|
|
char const * * report_bodies;
|
| 225 |
|
|
|
| 226 |
|
|
time_t create_time;
|
| 227 |
|
|
time_t start_time;
|
| 228 |
|
|
time_t lastaccess_time;
|
| 229 |
|
|
int bad; /* if 1, then the results will be ignored */
|
| 230 |
|
|
t_game_difficulty difficulty;
|
| 231 |
|
|
char const * description;
|
| 232 |
|
|
t_game_flag flag;
|
| 233 |
|
|
t_elist glist_link;
|
| 234 |
|
|
}
|
| 235 |
|
|
#endif
|
| 236 |
|
|
t_game;
|
| 237 |
|
|
|
| 238 |
|
|
typedef int (*t_glist_func)(t_game *, void *);
|
| 239 |
|
|
|
| 240 |
|
|
#endif
|
| 241 |
|
|
|
| 242 |
|
|
|
| 243 |
|
|
#ifndef JUST_NEED_TYPES
|
| 244 |
|
|
#ifndef INCLUDED_GAME_PROTOS
|
| 245 |
|
|
#define INCLUDED_GAME_PROTOS
|
| 246 |
|
|
|
| 247 |
|
|
#define MAX_GAME_EMPTY_TIME 300
|
| 248 |
|
|
#define STARTVER_UNKNOWN 0
|
| 249 |
|
|
#define STARTVER_GW1 1
|
| 250 |
|
|
#define STARTVER_GW3 3
|
| 251 |
|
|
#define STARTVER_GW4 4
|
| 252 |
|
|
#define STARTVER_REALM1 104
|
| 253 |
|
|
|
| 254 |
|
|
#define JUST_NEED_TYPES
|
| 255 |
|
|
#ifdef TIME_WITH_SYS_TIME
|
| 256 |
|
|
# include <sys/time.h>
|
| 257 |
|
|
# include <time.h>
|
| 258 |
|
|
#else
|
| 259 |
|
|
# ifdef HAVE_SYS_TIME_H
|
| 260 |
|
|
# include <sys/time.h>
|
| 261 |
|
|
# else
|
| 262 |
|
|
# include <time.h>
|
| 263 |
|
|
# endif
|
| 264 |
|
|
#endif
|
| 265 |
|
|
#include "account.h"
|
| 266 |
|
|
#include "connection.h"
|
| 267 |
|
|
#include "common/list.h"
|
| 268 |
|
|
#include "common/tag.h"
|
| 269 |
|
|
#undef JUST_NEED_TYPES
|
| 270 |
|
|
|
| 271 |
|
|
extern char const * game_type_get_str(t_game_type type) ;
|
| 272 |
|
|
extern char const * game_status_get_str(t_game_status status) ;
|
| 273 |
|
|
extern char const * game_result_get_str(t_game_result result) ;
|
| 274 |
|
|
extern char const * game_option_get_str(t_game_option option) ;
|
| 275 |
|
|
extern char const * game_maptype_get_str(t_game_maptype maptype) ;
|
| 276 |
|
|
extern char const * game_tileset_get_str(t_game_tileset tileset) ;
|
| 277 |
|
|
extern char const * game_speed_get_str(t_game_speed speed) ;
|
| 278 |
|
|
extern char const * game_difficulty_get_str(t_game_difficulty difficulty) ;
|
| 279 |
|
|
extern t_game * game_create(char const * name, char const * pass, char const * info, t_game_type type, int startver, t_clienttag clienttag,unsigned long gameversion) ;
|
| 280 |
|
|
extern unsigned int game_get_id(t_game const * game);
|
| 281 |
|
|
extern char const * game_get_name(t_game const * game);
|
| 282 |
|
|
extern t_game_type game_get_type(t_game const * game);
|
| 283 |
|
|
extern t_game_maptype game_get_maptype(t_game const * game);
|
| 284 |
|
|
extern int game_set_maptype(t_game * game, t_game_maptype maptype);
|
| 285 |
|
|
extern t_game_tileset game_get_tileset(t_game const * game);
|
| 286 |
|
|
extern int game_set_tileset(t_game * game, t_game_tileset tileset);
|
| 287 |
|
|
extern t_game_speed game_get_speed(t_game const * game);
|
| 288 |
|
|
extern int game_set_speed(t_game * game, t_game_speed speed);
|
| 289 |
|
|
extern unsigned int game_get_mapsize_x(t_game const * game);
|
| 290 |
|
|
extern int game_set_mapsize_x(t_game * game, unsigned int x);
|
| 291 |
|
|
extern unsigned int game_get_mapsize_y(t_game const * game);
|
| 292 |
|
|
extern int game_set_mapsize_y(t_game * game, unsigned int y);
|
| 293 |
|
|
extern unsigned int game_get_maxplayers(t_game const * game);
|
| 294 |
|
|
extern int game_set_maxplayers(t_game * game, unsigned int maxplayers);
|
| 295 |
|
|
extern unsigned int game_get_difficulty(t_game const * game);
|
| 296 |
|
|
extern int game_set_difficulty(t_game * game, unsigned int difficulty);
|
| 297 |
|
|
extern char const * game_get_description(t_game const * game);
|
| 298 |
|
|
extern int game_set_description(t_game * game, char const * description);
|
| 299 |
|
|
extern char const * game_get_pass(t_game const * game);
|
| 300 |
|
|
extern char const * game_get_info(t_game const * game);
|
| 301 |
|
|
extern unsigned long game_get_version(t_game const * game);
|
| 302 |
|
|
extern int game_get_startver(t_game const * game);
|
| 303 |
|
|
extern unsigned int game_get_ref(t_game const * game);
|
| 304 |
|
|
extern unsigned int game_get_count(t_game const * game);
|
| 305 |
|
|
extern void game_set_status(t_game * game, t_game_status status);
|
| 306 |
|
|
extern t_game_status game_get_status(t_game const * game);
|
| 307 |
|
|
extern unsigned int game_get_addr(t_game const * game);
|
| 308 |
|
|
extern unsigned short game_get_port(t_game const * game);
|
| 309 |
|
|
extern unsigned int game_get_latency(t_game const * game);
|
| 310 |
|
|
extern t_connection * game_get_player_conn(t_game const * game, unsigned int i);
|
| 311 |
|
|
extern t_clienttag game_get_clienttag(t_game const * game);
|
| 312 |
|
|
extern int game_add_player(t_game * game, char const * pass, int startver, t_connection * c);
|
| 313 |
|
|
extern int game_del_player(t_game * game, t_connection * c);
|
| 314 |
|
|
extern int game_set_report(t_game * game, t_account * account, char const * head, char const * body);
|
| 315 |
|
|
extern int game_set_reported_results(t_game * game, t_account * account, t_game_result * results);
|
| 316 |
|
|
extern int game_set_self_report(t_game * game, t_account * account, t_game_result result);
|
| 317 |
|
|
extern t_game_result * game_get_reported_results(t_game * game, t_account * account);
|
| 318 |
|
|
extern char const * game_get_mapname(t_game const * game);
|
| 319 |
|
|
extern int game_set_mapname(t_game * game, char const * mapname);
|
| 320 |
|
|
extern t_connection * game_get_owner(t_game const * game);
|
| 321 |
|
|
extern time_t game_get_create_time(t_game const * game);
|
| 322 |
|
|
extern time_t game_get_start_time(t_game const * game);
|
| 323 |
|
|
extern int game_set_option(t_game * game, t_game_option option);
|
| 324 |
|
|
extern t_game_option game_get_option(t_game const * game);
|
| 325 |
|
|
extern int gamelist_create(void);
|
| 326 |
|
|
extern int gamelist_destroy(void);
|
| 327 |
|
|
extern int gamelist_get_length(void);
|
| 328 |
|
|
extern t_game * gamelist_find_game(char const * name, t_game_type type);
|
| 329 |
|
|
extern t_game * gamelist_find_game_byid(unsigned int id);
|
| 330 |
|
|
extern void gamelist_traverse(t_glist_func cb, void *data);
|
| 331 |
|
|
extern int gamelist_total_games(void);
|
| 332 |
|
|
extern int game_set_realm(t_game * game, unsigned int realm);
|
| 333 |
|
|
extern unsigned int game_get_realm(t_game const * game);
|
| 334 |
|
|
extern char const * game_get_realmname(t_game const * game);
|
| 335 |
|
|
extern int game_set_realmname(t_game * game, char const * realmname);
|
| 336 |
|
|
extern void gamelist_check_voidgame(void);
|
| 337 |
|
|
extern void game_set_flag(t_game * game, t_game_flag flag);
|
| 338 |
|
|
extern t_game_flag game_get_flag(t_game const * game);
|
| 339 |
|
|
extern int game_get_count_by_clienttag(t_clienttag ct);
|
| 340 |
|
|
extern int game_is_ladder(t_game *game);
|
| 341 |
|
|
|
| 342 |
|
|
#endif
|
| 343 |
|
|
#endif
|