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/*
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* Copyright (C) 1998,1999 Ross Combs (rocombs@cs.nmsu.edu)
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* Copyright (C) 2000,2001 Marco Ziech (mmz@gmx.net)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef INCLUDED_ACCOUNT_TYPES
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#define INCLUDED_ACCOUNT_TYPES
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#include "storage.h"
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#ifndef JUST_NEED_TYPES
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#define JUST_NEED_TYPES
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#include "common/list.h"
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#include "common/elist.h"
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#include "clan.h"
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#include "team.h"
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#undef JUST_NEED_TYPES
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#else
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#include "common/list.h"
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#include "common/elist.h"
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#include "clan.h"
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#include "team.h"
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#endif
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#ifdef ACCOUNT_INTERNAL_ACCESS
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typedef struct attribute_struct
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{
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char const * key;
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char const * val;
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int dirty; // 1 = needs to be saved, 0 = unchanged
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struct attribute_struct * next;
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} t_attribute;
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#endif
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#define ACCOUNT_CLIENTTAG_UNKN 0x00; // used for all non warcraft 3 clients so far
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#define ACCOUNT_CLIENTTAG_WAR3 0x01;
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#define ACCOUNT_CLIENTTAG_W3XP 0x02;
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#define ACCOUNT_FLAG_NONE 0
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#define ACCOUNT_FLAG_LOADED 1
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#define ACCOUNT_FLAG_ACCESSED 2
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#define ACCOUNT_FLAG_DIRTY 4
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#define ACCOUNT_FLAG_FLOADED 8 /* friend loaded */
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/* flags controlling flush/save operations */
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#define FS_NONE 0
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#define FS_FORCE 1 /* force save/flush no matter of time */
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/* NOTE: flush with force will trigger save with force in case of dirty */
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#define FS_ALL 2 /* save/flush all, not in steps */
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struct connection;
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typedef struct account_struct
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#ifdef ACCOUNT_INTERNAL_ACCESS
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{
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t_attribute * attrs;
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char * name; /* profiling proved 99% of getstrattr its from get_name */
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unsigned int namehash; /* cached from attrs */
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unsigned int uid; /* cached from attrs */
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unsigned int flags;
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struct connection * conn;
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t_storage_info * storage;
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t_clanmember * clanmember;
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t_list * friends;
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time_t lastaccess; /* timestamp of last access moment */
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time_t dirtytime; /* timestamp of first dirty moment */
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t_elist loadedlist; /* link to the list of loaded accounts for
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* fast flushes */
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t_elist dirtylist; /* link to the list of dirty accounts for
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* fast saves */
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t_list * teams;
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}
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#endif
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t_account;
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#endif
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/*****/
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#ifndef JUST_NEED_TYPES
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#ifndef INCLUDED_ACCOUNT_PROTOS
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#define INCLUDED_ACCOUNT_PROTOS
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#define JUST_NEED_TYPES
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#include "common/hashtable.h"
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#include "connection.h"
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#undef JUST_NEED_TYPES
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extern unsigned int maxuserid;
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extern int accountlist_reload(void);
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extern int account_check_name(char const * name);
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extern unsigned int account_get_uid(t_account const * account);
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extern int account_match(t_account * account, char const * username);
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extern int account_save(t_account *account, unsigned flags);
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extern char const * account_get_strattr_real(t_account * account, char const * key, char const * fn, unsigned int ln);
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#define account_get_strattr(A,K) account_get_strattr_real(A,K,__FILE__,__LINE__)
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extern int account_set_strattr(t_account * account, char const * key, char const * val);
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extern char const * account_get_first_key(t_account * account);
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extern char const * account_get_next_key(t_account * account, char const * key);
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extern int accountlist_create(void);
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extern int accountlist_destroy(void);
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extern t_hashtable * accountlist(void);
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extern t_hashtable * accountlist_uid(void);
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extern int accountlist_load_default(void);
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extern void accountlist_unload_default(void);
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extern int accountlist_load_all(int flag);
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extern unsigned int accountlist_get_length(void);
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extern int accountlist_save(unsigned flags);
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extern int accountlist_flush(unsigned flags);
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extern t_account * accountlist_find_account(char const * username);
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extern t_account * accountlist_find_account_by_uid(unsigned int uid);
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extern int accountlist_allow_add(void);
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extern t_account * accountlist_create_account(const char *username, const char *passhash1);
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// aaron
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//extern int accounts_rank_all(void);
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extern void accounts_get_attr(char const *);
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/* names and passwords */
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extern char const * account_get_name_real(t_account * account, char const * fn, unsigned int ln);
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# define account_get_name(A) account_get_name_real(A,__FILE__,__LINE__)
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// THEUNDYING MUTUAL FRIEND CHECK 7/27/02 UPDATED!
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// moved to account.c/account.h by Soar to direct access struct t_account
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extern int account_check_mutual( t_account * account, int myuserid);
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extern t_list * account_get_friends(t_account * account);
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//clan thingy by DJP & Soar
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extern int account_set_clanmember(t_account * account, t_clanmember * clanmember);
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extern t_clanmember * account_get_clanmember(t_account * account);
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extern t_clanmember * account_get_clanmember_forced(t_account * account);
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extern t_clan * account_get_clan(t_account * account);
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extern t_clan * account_get_creating_clan(t_account * account);
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extern int account_set_conn(t_account * account, t_connection * conn);
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extern t_connection * account_get_conn(t_account * account);
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extern void account_add_team(t_account * account, t_team * team);
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extern t_team * account_find_team_by_accounts(t_account * account, t_account **accounts, t_clienttag clienttag);
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extern t_team * account_find_team_by_teamid(t_account * account, unsigned int teamid);
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extern t_list * account_get_teams(t_account * account);
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#endif
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#endif
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