/[LeafOK_CVS]/pvpgn-1.7.4/conf/d2server.ini
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Contents of /pvpgn-1.7.4/conf/d2server.ini

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Revision 1.1.1.1 - (show annotations) (vendor branch)
Tue Jun 6 03:41:37 2006 UTC (19 years, 9 months ago) by sysadm
Branch: GNU, MAIN
CVS Tags: arelease, HEAD
Changes since 1.1: +0 -0 lines
no message

1 ;Standard windows INI file format
2
3 [D2GE]
4 DebugDumpThread=1
5
6 [World Event]
7 Enable=1
8
9 ;update interval in seconds
10 UpdateInterval=30
11
12 ;Notes: even if DC spawns in non-hell difficulty, it can only drop USC in hell difficulty
13 ;e.g: Difficulty=normal,nightmare,hell means spawn DC in any difficulty
14 Difficulty=hell
15
16 ;you will be happy when SpawnMinions set to non zero...
17 SpawnMinions=0
18
19 ItemDataFile=ItemConfig.dat
20
21 ;World event trigger item config
22 Item=The Stone of Jordan
23
24 ;Total items needed to trigger DC is:
25 ;[ItemRangeMin, ItemRangeMax] + (ItemNormalGameFactor * NormalGames)/100
26 ;+ (ItemNormalPlayerFactor * NormalPlayers)/100 + ...
27 ;NormalGame, NormalPlayers ... all are current dyanmic count on this server
28 ItemRangeMin=10
29 ItemRangeMax=20
30
31 ItemNormalGameFactor=0
32 ItemNightmareGameFactor=0
33 ItemHellGameFactor=100
34 ItemNormalPlayerFactor=0
35 ItemNightmarePlayerFactor=0
36 ItemHellPlayerFactor=100
37
38 [Key]
39 Mods = code=key
40
41 [The Stone of Jordan]
42 Mods = code=rin & quality=unique & prefix=122
43
44 [7% mf sc]
45 Mods = code=cm1 & quality=magical & mf=7
46
47 [UM Rune]
48 Mods = code=r22
49
50 [Unique or Set ring]
51 Mods = code=rin & quality=unique, quality=set
52
53 [UnID unique ring or unID set amulet]
54 Mods = code=rin & quality=unique | code=amu & quality=set
55
56 ;Item Format:
57 ;Logical operators:
58 ;'|' ';' high priority OR
59 ;'&' normal priority AND
60 ;',' low priority OR
61 ;e.g:
62 ;mod1 | mod2, mod3 & mod4 = mod1 ; mod2, mod3 & mod4 = mod1 || ((mod2 || mod3) && mod4) (unsupported c like expression)
63 ;all spaces are ignored
64 ;any character after '/' will be treated as comment and ignored
65
66 ;Mod format:
67 ;[mod] [<|=|>|<=|>=] [value]
68 ;Currently supported mod list:
69 ;Type -> item base type id
70 ;can be found from weapons.txt armor.txt misc.txt
71 ;notes: the ID start from 0 instead of 1
72
73 ;code -> item code
74 ;can be found from weapons.txt armor.txt misc.txt
75
76 ;quality -> tempered, craft,unique,set,rare,magical,superior,normal,inferior
77
78 ;prefix -> item prefix id
79 ;actually, for unique/set/runeword items, it is the name index.
80 ;can be found from UniqueItems.txt, SetItems.txt, Runes.txt
81 ;notes: the ID start from 0 instead of 1
82
83 ;ilvl -> item ilvl
84
85 ;stat[n] -> stats value
86 ;see ItemStatCost.txt ID column
87
88 ;flag[n] -> item flag value
89 ;see alias for common used flags
90
91 ;MPQVersion -> item version
92 ;ItemClassic for classic item, ItemExpansion for expansion item, ItemExpansion110 for items after 1.10
93
94 ;Common used alias
95 ;socket = number of socket
96 ;ethereal = [1|0]
97 ;ear = [1|0]
98 ;runeword = [1|0]
99 ;broken = [1|0]
100 ;identified = [1/0]
101 ;personalized = [1/0]
102 ;gems = number of gems socketed
103
104 ;unsupported now
105 ;gem[n] = mod of certain gem
106 ;suffix = item suffix id
107 ;and item magical prefix/suffix, use Stat[n] to check them now
108 ;e.g: mf=7 & code=cm1 or stat80=7 & code=cm1 means 7% mf sc

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