/[LeafOK_CVS]/pvpgn-1.7.4/conf/d2cs.conf.in
ViewVC logotype

Contents of /pvpgn-1.7.4/conf/d2cs.conf.in

Parent Directory Parent Directory | Revision Log Revision Log


Revision 1.1.1.1 - (show annotations) (vendor branch)
Tue Jun 6 03:41:37 2006 UTC (19 years, 9 months ago) by sysadm
Branch: GNU, MAIN
CVS Tags: arelease, HEAD
Changes since 1.1: +0 -0 lines
no message

1 #################################################################################
2 # d2cs.conf - Configuration file for the diablo2 game control server #
3 #-------------------------------------------------------------------------------#
4 # #
5 # This file is an example configuration and may require modification to #
6 # suit your needs or your site. Blank lines and lines starting with a "#" #
7 # are ignored. Use quotes around values that contain spaces. #
8 # #
9 #################################################################################
10
11
12 #################################################################################
13 # Server Major Settings #
14 #-------------------------------------------------------------------------------#
15 # #
16 # Your realm server name #
17 realmname = D2CS
18
19 # This is a comma delimited list of hostnames that the server should
20 # listen on. It might be useful to make an internal-only server on a
21 # gateway machine for example. If the list is not set or if it has a
22 # entry with no host component, the server will bind to that port on all
23 # interfaces.
24 # d2cs default listening port is 6113
25 # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
26 servaddrs = 0.0.0.0:6113
27
28 # This is a comma delimited list of game servers
29 # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
30 #gameservlist = your.gameserver,another.gameserver
31
32 # This is bnetd server address with port
33 # bnetd default listening port is 6112
34 # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
35 #bnetdaddr = xxx.xxx.xxx.xxx:6112
36
37 # Set this to the maximum number of concurrent connections allowed on
38 # this server.
39 max_connections = 1000
40
41 # This sets the realm to Classic or LOD or Both
42 # Classic = 0
43 # LOD = 1
44 # Both = 2 (default)
45 lod_realm = 2
46
47 # This sets whether you can convert a clasic char to
48 # an expansion char.
49 # Allow Convert = 1
50 # Don't allow Convert = 0
51 allow_convert = 0
52
53 # here u can enter the symbols allowed in accountnames (additional to
54 # alphanumerical symbals which are always accepted). please note that
55 # it is absolutly mandatory that u set up the same symbols here as in
56 # bnetd.conf or else u wont be able to play D2 with some characters
57 # (those whose symbols are allowed in bnetd.conf but not here)
58 # same warnings as in bnetd.conf apply here - be warned - and just
59 # change something if you know what you are doing
60 #default setting is "-_[]"
61 account_allowed_symbols = "-_[]"
62
63 # #
64 #################################################################################
65
66 #################################################################################
67 # Message logs #
68 #-------------------------------------------------------------------------------#
69 # Multiple log levels can be defined by connecting them with a comma (,)
70 # Available loglevels are:
71 # none
72 # trace
73 # debug
74 # info
75 # warn
76 # error
77 # fatal
78 #loglevels = fatal,error,warn,info
79 loglevels = fatal,error,warn,info,debug,trace
80
81 # #
82 #################################################################################
83
84 #################################################################################
85 # File and Path section #
86 # Use absolute paths in these lines to avoid problems! #
87 #-------------------------------------------------------------------------------#
88 # #
89 logfile = /usr/local/var/d2cs.log
90 charsavedir = /usr/local/var/charsave
91 charinfodir = /usr/local/var/charinfo
92 bak_charsavedir = /usr/local/var/bak/charsave
93 bak_charinfodir = /usr/local/var/bak/charinfo
94 ladderdir = /usr/local/var/ladders
95 newbiefile = /usr/local/var/files/newbie.save
96 transfile = /usr/local/etc/address_translation.conf
97 d2gsconffile = /usr/local/etc/d2server.ini
98 # #
99 #################################################################################
100
101 #################################################################################
102 # Misc #
103 #-------------------------------------------------------------------------------#
104 # #
105 # Message Of The Day, support hexcode
106 motd = "Tips: How to use color in your profile(Right click on your portrait to open pr ofile editing). Use \\\\xffc as Prefix (\\\\xff means ascii code 0xff,but you should use copy/paste trick to in put it, c means character 'c'. Color also works in game chat,but have input limit). Then append the Color chara cter list below: \\xffc0White '0' \\xffc1Red '1' \\xffc2Green '2' \\xffc3Blue '3' \\xffc4Gold '4' \\xffc5Gray '5' Black '6' \\xffc7DarkYellow '7' \\xffc8Orange '8' \\xffc9Yellow '9' \\xffc:DarkGreen ':' \\xffc;Purple ';' \\xffc<LightDarkGreen '<'"
107
108 # Set to non-zero to allow creation of new realm character
109 allow_newchar = 1
110
111 # Do you want d2cs to check client for multilogin for security reason?
112 check_multilogin = 0
113
114 # Maxinum number of character per account
115 # Max allowed value is 21 (enforced by server)
116 maxchar = 8
117
118 # Character sorting. Options are: level, mtime, name, none. (none assumed if
119 # not specified).
120 #charlist_sort = "none"
121
122 # Do we need ascending or descending order for charlist?
123 #charlist_sort_order = "ASC"
124
125 # Maxinum number of games will be shown in join game list
126 # Zero = infinite
127 maxgamelist = 20
128
129 # Set to non-zero to allow show all games with difficulty < character difficulty
130 # Otherwise, only game with difficulty = character difficulty will be shown
131 gamelist_showall = 0
132
133 # Maxinum time in seconds that a user can idle
134 # Zero = infinite
135 idletime = 3600
136
137 # Amount of time to delay shutting down server in seconds.
138 shutdown_delay = 300
139
140 # Amount of time delay period is decremented by either a SIGTERM or SIGINT
141 # (control-c) signal in seconds.
142 shutdown_decr = 60
143 #
144 #################################################################################
145
146
147 #################################################################################
148 # Internal System Settings #
149 # You may just ignore them and use the default value #
150 #-------------------------------------------------------------------------------#
151 #
152 # How often will the server purge all list to clean unused data (in seconds)
153 listpurgeinterval = 300
154
155 # How often will the server check game queues (in seconds)
156 gqcheckinterval = 60
157
158 # How often will the server retry to connect to bnetd
159 # when connection lost (in seconds)
160 s2s_retryinterval = 10
161
162 # How long time the s2s connection will timeout
163 s2s_timeout = 10
164
165 # How often the server will check server queues for expired data
166 sq_checkinterval = 300
167
168 # How long time will a server queue data expire
169 sq_timeout = 300
170
171 # Game serer binary files checksum, use zero to skip this checking
172 d2gs_checksum = 0
173
174 # Game server version, use zero to skip this checking
175 d2gs_version = 0
176
177 # Game server password
178 d2gs_password = ""
179
180 # Maxinum number of second that a game will be shown on list( zero = infinite )
181 game_maxlifetime = 0
182
183 # A game will be automatically destroied after how long time idle
184 max_game_idletime = 0
185
186 # Allow Limitation created game with password, player number or level limit?
187 allow_gamelimit = 1
188
189 # Ladder refresh time
190 ladder_refresh_interval = 3600
191
192 # server to server connection max idle time in seconds
193 s2s_idletime = 300
194
195 # server to server connection keepalive interval
196 s2s_keepalive_interval = 60
197
198 # all connection timeout check interval
199 timeout_checkinterval = 60
200
201 # game server restart interval
202 # when sending SIGUSR2 signal to your d2cs this issues a restart
203 # of all connected d2gs after d2gs_restart_delay seconds
204 d2gs_restart_delay = 300
205
206 # ladder start time
207 # format: yyyy-mm-dd hh:mm:ss
208 # be carefull:
209 # all chars created before this date will revert to non-ladder chars
210 ladder_start_time = ""
211
212 # number of days before a char expires (default 0=unlimited)
213 char_expire_day = 0
214
215 #
216 #################################################################################

webmaster@leafok.com
ViewVC Help
Powered by ViewVC 1.3.0-beta1