/[LeafOK_CVS]/pvpgn-1.7.4/conf/d2cs.conf.in
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Annotation of /pvpgn-1.7.4/conf/d2cs.conf.in

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Revision 1.1 - (hide annotations)
Tue Jun 6 03:41:37 2006 UTC (19 years, 9 months ago) by sysadm
CVS Tags: pvpgn_1-7-4-0_MIL
Branch point for: GNU, MAIN
Initial revision

1 sysadm 1.1 #################################################################################
2     # d2cs.conf - Configuration file for the diablo2 game control server #
3     #-------------------------------------------------------------------------------#
4     # #
5     # This file is an example configuration and may require modification to #
6     # suit your needs or your site. Blank lines and lines starting with a "#" #
7     # are ignored. Use quotes around values that contain spaces. #
8     # #
9     #################################################################################
10    
11    
12     #################################################################################
13     # Server Major Settings #
14     #-------------------------------------------------------------------------------#
15     # #
16     # Your realm server name #
17     realmname = D2CS
18    
19     # This is a comma delimited list of hostnames that the server should
20     # listen on. It might be useful to make an internal-only server on a
21     # gateway machine for example. If the list is not set or if it has a
22     # entry with no host component, the server will bind to that port on all
23     # interfaces.
24     # d2cs default listening port is 6113
25     # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
26     servaddrs = 0.0.0.0:6113
27    
28     # This is a comma delimited list of game servers
29     # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
30     #gameservlist = your.gameserver,another.gameserver
31    
32     # This is bnetd server address with port
33     # bnetd default listening port is 6112
34     # WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
35     #bnetdaddr = xxx.xxx.xxx.xxx:6112
36    
37     # Set this to the maximum number of concurrent connections allowed on
38     # this server.
39     max_connections = 1000
40    
41     # This sets the realm to Classic or LOD or Both
42     # Classic = 0
43     # LOD = 1
44     # Both = 2 (default)
45     lod_realm = 2
46    
47     # This sets whether you can convert a clasic char to
48     # an expansion char.
49     # Allow Convert = 1
50     # Don't allow Convert = 0
51     allow_convert = 0
52    
53     # here u can enter the symbols allowed in accountnames (additional to
54     # alphanumerical symbals which are always accepted). please note that
55     # it is absolutly mandatory that u set up the same symbols here as in
56     # bnetd.conf or else u wont be able to play D2 with some characters
57     # (those whose symbols are allowed in bnetd.conf but not here)
58     # same warnings as in bnetd.conf apply here - be warned - and just
59     # change something if you know what you are doing
60     #default setting is "-_[]"
61     account_allowed_symbols = "-_[]"
62    
63     # #
64     #################################################################################
65    
66     #################################################################################
67     # Message logs #
68     #-------------------------------------------------------------------------------#
69     # Multiple log levels can be defined by connecting them with a comma (,)
70     # Available loglevels are:
71     # none
72     # trace
73     # debug
74     # info
75     # warn
76     # error
77     # fatal
78     #loglevels = fatal,error,warn,info
79     loglevels = fatal,error,warn,info,debug,trace
80    
81     # #
82     #################################################################################
83    
84     #################################################################################
85     # File and Path section #
86     # Use absolute paths in these lines to avoid problems! #
87     #-------------------------------------------------------------------------------#
88     # #
89     logfile = /usr/local/var/d2cs.log
90     charsavedir = /usr/local/var/charsave
91     charinfodir = /usr/local/var/charinfo
92     bak_charsavedir = /usr/local/var/bak/charsave
93     bak_charinfodir = /usr/local/var/bak/charinfo
94     ladderdir = /usr/local/var/ladders
95     newbiefile = /usr/local/var/files/newbie.save
96     transfile = /usr/local/etc/address_translation.conf
97     d2gsconffile = /usr/local/etc/d2server.ini
98     # #
99     #################################################################################
100    
101     #################################################################################
102     # Misc #
103     #-------------------------------------------------------------------------------#
104     # #
105     # Message Of The Day, support hexcode
106     motd = "Tips: How to use color in your profile(Right click on your portrait to open pr ofile editing). Use \\\\xffc as Prefix (\\\\xff means ascii code 0xff,but you should use copy/paste trick to in put it, c means character 'c'. Color also works in game chat,but have input limit). Then append the Color chara cter list below: \\xffc0White '0' \\xffc1Red '1' \\xffc2Green '2' \\xffc3Blue '3' \\xffc4Gold '4' \\xffc5Gray '5' Black '6' \\xffc7DarkYellow '7' \\xffc8Orange '8' \\xffc9Yellow '9' \\xffc:DarkGreen ':' \\xffc;Purple ';' \\xffc<LightDarkGreen '<'"
107    
108     # Set to non-zero to allow creation of new realm character
109     allow_newchar = 1
110    
111     # Do you want d2cs to check client for multilogin for security reason?
112     check_multilogin = 0
113    
114     # Maxinum number of character per account
115     # Max allowed value is 21 (enforced by server)
116     maxchar = 8
117    
118     # Character sorting. Options are: level, mtime, name, none. (none assumed if
119     # not specified).
120     #charlist_sort = "none"
121    
122     # Do we need ascending or descending order for charlist?
123     #charlist_sort_order = "ASC"
124    
125     # Maxinum number of games will be shown in join game list
126     # Zero = infinite
127     maxgamelist = 20
128    
129     # Set to non-zero to allow show all games with difficulty < character difficulty
130     # Otherwise, only game with difficulty = character difficulty will be shown
131     gamelist_showall = 0
132    
133     # Maxinum time in seconds that a user can idle
134     # Zero = infinite
135     idletime = 3600
136    
137     # Amount of time to delay shutting down server in seconds.
138     shutdown_delay = 300
139    
140     # Amount of time delay period is decremented by either a SIGTERM or SIGINT
141     # (control-c) signal in seconds.
142     shutdown_decr = 60
143     #
144     #################################################################################
145    
146    
147     #################################################################################
148     # Internal System Settings #
149     # You may just ignore them and use the default value #
150     #-------------------------------------------------------------------------------#
151     #
152     # How often will the server purge all list to clean unused data (in seconds)
153     listpurgeinterval = 300
154    
155     # How often will the server check game queues (in seconds)
156     gqcheckinterval = 60
157    
158     # How often will the server retry to connect to bnetd
159     # when connection lost (in seconds)
160     s2s_retryinterval = 10
161    
162     # How long time the s2s connection will timeout
163     s2s_timeout = 10
164    
165     # How often the server will check server queues for expired data
166     sq_checkinterval = 300
167    
168     # How long time will a server queue data expire
169     sq_timeout = 300
170    
171     # Game serer binary files checksum, use zero to skip this checking
172     d2gs_checksum = 0
173    
174     # Game server version, use zero to skip this checking
175     d2gs_version = 0
176    
177     # Game server password
178     d2gs_password = ""
179    
180     # Maxinum number of second that a game will be shown on list( zero = infinite )
181     game_maxlifetime = 0
182    
183     # A game will be automatically destroied after how long time idle
184     max_game_idletime = 0
185    
186     # Allow Limitation created game with password, player number or level limit?
187     allow_gamelimit = 1
188    
189     # Ladder refresh time
190     ladder_refresh_interval = 3600
191    
192     # server to server connection max idle time in seconds
193     s2s_idletime = 300
194    
195     # server to server connection keepalive interval
196     s2s_keepalive_interval = 60
197    
198     # all connection timeout check interval
199     timeout_checkinterval = 60
200    
201     # game server restart interval
202     # when sending SIGUSR2 signal to your d2cs this issues a restart
203     # of all connected d2gs after d2gs_restart_delay seconds
204     d2gs_restart_delay = 300
205    
206     # ladder start time
207     # format: yyyy-mm-dd hh:mm:ss
208     # be carefull:
209     # all chars created before this date will revert to non-ladder chars
210     ladder_start_time = ""
211    
212     # number of days before a char expires (default 0=unlimited)
213     char_expire_day = 0
214    
215     #
216     #################################################################################

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