/[LeafOK_CVS]/pvpgn-1.7.4/conf/bnetd.conf.in
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Annotation of /pvpgn-1.7.4/conf/bnetd.conf.in

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Revision 1.1 - (hide annotations)
Tue Jun 6 03:41:37 2006 UTC (19 years, 9 months ago) by sysadm
CVS Tags: pvpgn_1-7-4-0_MIL
Branch point for: GNU, MAIN
Initial revision

1 sysadm 1.1 ##############################################################################
2     # bnetd.conf - Configuration file for the Unix Battle.net daemon #
3     #----------------------------------------------------------------------------#
4     # #
5     # This file is an example configuration and may require modification to #
6     # suit your needs or your site. Blank lines and lines starting with a "#" #
7     # are ignored. Use quotes around values that contain spaces. #
8     # #
9     ##############################################################################
10    
11    
12     ##############################################################################
13     # Privileges to work under #
14     # Use either the names from the corresponding files or numerical id's (with #
15     # a leading '#'). If none are specified, the userid will not be changed. #
16     #----------------------------------------------------------------------------#
17    
18     #effective_user = games
19     #effective_group = games
20    
21     # effective_user = #12
22     # effective_group = #20
23    
24     # #
25     ##############################################################################
26    
27     ##############################################################################
28     # Storage section #
29     # storage_path will tell pvpgn how and where from/to to read/write accounts #
30     # right now it supports 2 "drivers" : file and sql #
31     # #
32     # Syntax: #
33     # * for plain file driver: #
34     # storage_path = file:mode=plain;dir=<path_to_user_files>;clan=<path_to_clan_files>;default=/path/to/default/account #
35     # * for cdb file driver: #
36     # storage_path = file:mode=cdb;dir=<path_to_cdb_files>;clan=<path_to_clan_files>;default=/path/to/default/account #
37     # * for sql driver: #
38     # storage_path = sql:variable=value;...;default=0 (0 is the default uid) #
39     # Variables can be: #
40     # - "mode" : tells PVPGN the sql mode you will use (mysql/pgsql/etc..) #
41     # - "host" : the database host #
42     # - "port" : the TCP/IP port if needed #
43     # - "socket" : the UNIX local socket if needed #
44     # - "name" : database name #
45     # - "user" : db username #
46     # - "pass" : db password #
47     # #
48     # Examples: #
49     # storage_path = file:mode=plain;dir=/usr/local/var/users;clan=/usr/local/var/clans;team=/usr/local/var/teams;default=/usr/local/etc/bnetd_default_user
50     # storage_path = file:mode=cdb;dir=/usr/local/var/userscdb;clan=/usr/local/var/clans;team=/usr/local/var/teams;default=/usr/local/etc/bnetd_default_user.cdb
51     # storage_path = sql:mode=mysql;host=127.0.0.1;name=PVPGN;user=pvpgn;pass=pvpgnrocks;default=0
52     # storage_path = sql:mode=pgsql;host=127.0.0.1;name=pvpgn;user=pvpgn;pass=pvpgnrocks;default=0
53     #----------------------------------------------------------------------------#
54    
55     storage_path = file:mode=plain;dir=/usr/local/var/users;clan=/usr/local/var/clans;team=/usr/local/var/teams;default=/usr/local/etc/bnetd_default_user.plain
56    
57     # #
58     ##############################################################################
59    
60     ##############################################################################
61     # File section #
62     # The pidfile can be set to "" to turn it off. #
63     # Use absolute paths in these lines to avoid problems! #
64     #----------------------------------------------------------------------------#
65    
66     filedir = /usr/local/var/files
67     reportdir = /usr/local/var/reports
68     chanlogdir = /usr/local/var/chanlogs
69     motdfile = /usr/local/etc/bnmotd.txt
70     issuefile = /usr/local/etc/bnissue.txt
71     channelfile = /usr/local/etc/channel.conf
72     newsfile = /usr/local/etc/news.txt
73     adfile = /usr/local/etc/ad.conf
74     topicfile = /usr/local/etc/topics.conf
75     ipbanfile = /usr/local/etc/bnban.conf
76     helpfile = /usr/local/etc/bnhelp.conf
77     mpqfile = /usr/local/etc/autoupdate.conf
78     logfile = /usr/local/var/bnetd.log
79     realmfile = /usr/local/etc/realm.conf
80     maildir = /usr/local/var/bnmail
81     versioncheck_file = /usr/local/etc/versioncheck.conf
82     mapsfile = /usr/local/etc/bnmaps.conf
83     xplevelfile = /usr/local/etc/bnxplevel.conf
84     xpcalcfile = /usr/local/etc/bnxpcalc.conf
85     #pidfile = /usr/local/var/bnetd.pid
86     ladderdir = /usr/local/var/ladders
87     command_groups_file = /usr/local/etc/command_groups.conf
88     tournament_file = /usr/local/etc/tournament.conf
89     statusdir = /usr/local/var/status
90     aliasfile = /usr/local/etc/bnalias.conf
91     anongame_infos_file = /usr/local/etc/anongame_infos.conf
92     DBlayoutfile = /usr/local/etc/sql_DB_layout.conf
93     supportfile = /usr/local/etc/supportfile.conf
94     transfile = /usr/local/etc/address_translation.conf
95    
96     fortunecmd = /usr/games/fortune
97    
98     # #
99     ##############################################################################
100    
101    
102     ##############################################################################
103     # Message logs #
104     #----------------------------------------------------------------------------#
105    
106     # Multiple log levels can be defined by connecting them with a comma (,)
107     # Available loglevels are:
108     # none
109     # trace
110     # debug
111     # info
112     # warn
113     # error
114     # fatal
115     loglevels = fatal,error,warn,info,debug,trace
116     #loglevels = fatal,error,warn,info
117    
118     # #
119     ##############################################################################
120    
121    
122     ##############################################################################
123     # D2CS realm server settings #
124     #----------------------------------------------------------------------------#
125    
126     # Version of D2CS server to connect with (set to zero to disable version check)
127     d2cs_version = 0
128    
129     # Allow the D2CS server to change realm names?
130     allow_d2cs_setname = true
131    
132     # #
133     ##############################################################################
134    
135    
136     ##############################################################################
137     # Downloadable files #
138     #----------------------------------------------------------------------------#
139    
140     # These filenames are reported directly to the client and are relative to
141     # the "filedir" directory specified above.
142     iconfile = "icons.bni"
143     war3_iconfile = "icons-WAR3.bni"
144     star_iconfile = "icons_STAR.bni"
145    
146     tosfile = "tos.txt"
147    
148     # #
149     ##############################################################################
150    
151    
152     ##############################################################################
153     # Client verification and upgrades #
154     #----------------------------------------------------------------------------#
155    
156     # This option lists the client types allowed to connect (only valid for
157     # the bnet protocol). The list is a comma separated list of any of the
158     # following elements:
159     # all : all client types allowed (default)
160     # chat : client type "CHAT" allowed (used by some bot software)
161     # dshr : client type Diablo 1 Shareware
162     # drtl : client type Diablo 1 (Retail)
163     # sshr : client type Starcraft Shareware
164     # star : client type Starcraft
165     # sexp : client type Starcraft Broodwar
166     # w2bn : client type Warcraft II Battle.Net Edition
167     # d2dv : client type Diablo 2
168     # d2xp : client type Diablo 2 LOD
169     # war3 : client type Warcraft III (Reign Of Chaos)
170     # w3xp : client type Warcraft III Frozen Throne
171     #
172     # Example: allowed_clients = war3,w3xp
173     allowed_clients = all
174    
175     # If this option is enabled, the verification step is skipped if possible.
176     # This only works with clients < 109. It is useful because you no longer
177     # need any of the IX86AUTH?.MPQ and PMACAUTH?.MPQ files. Note that it will
178     # also skip over all the autoupdate checks effectively disabling it.
179     #
180     # If you disable this you must have one or more of the MPQ files. Otherwise
181     # clients will hang when they first connect because they are attempting to
182     # download them. The versioncheck can only be skipped for clients older
183     # than 109. Starting with version 109 the clients will always do version
184     # checking since they do not function properly if the server does not
185     # request it.
186     skip_versioncheck = false
187    
188     # If you enable the version checks but want to allow clients that don't pass
189     # the checksum test then enable this.
190     allow_bad_version = false
191    
192     # If you enable the version checks but want to allow clients that aren't
193     # listed in the versioncheck configuration file then enable this. Unless
194     # you have a very complete file or are very paranoid about cheaters this
195     # is a good idea.
196     allow_unknown_version = true
197    
198     # This defines how the exeinfo field in the versioncheck file is being
199     # checked. You can choose between no match at all [none] (default),
200     # exact match [exact], exact case-sensitive match [exactcase], dumb wildcard
201     # match [wildcard], and parsed value comparison [parse].
202     # NOTE: [parse] needs the mktime() function and might therefore not work on
203     # every system.
204     version_exeinfo_match = none
205    
206     # If you have choosen [parse] above, this is the tolerance with which
207     # the time can differ. The value must be given in seconds. If it's 0 this
208     # check is disabled.
209     version_exeinfo_maxdiff = 0
210    
211     # #
212     ##############################################################################
213    
214    
215     ##############################################################################
216     # Time values #
217     #----------------------------------------------------------------------------#
218    
219     # Time in seconds between account file updates, 0 means wait forever.
220     usersync = 300
221     # Number of seconds of inactivity before file is unloaded from memory.
222     # (only checked during account file updates)
223     userflush = 1200
224     # Number of users checked for updates at once. Higher values make sense if you
225     # either have very fast hardware or you don't have many number of accounts.
226     # Lower values make sense if you have very high CPU usage on the system you run
227     # the server (dont make it too low or your system will save accounts continously).
228     # Modify this value ONLY if you know what you are doing!!
229     userstep = 100
230    
231     # How often to send user latency tests in seconds.
232     latency = 600
233    
234     # How often to send null or keepalive packets in seconds.
235     nullmsg = 120
236    
237     # Amount of time to delay shutting down server in seconds.
238     shutdown_delay = 300
239     # Amount of time delay period is decremented by either a SIGTERM or SIGINT
240     # (control-c) signal in seconds.
241     shutdown_decr = 60
242    
243     # How often should bans be checked for expiration? (in seconds)
244     #ipban_check_int = 30
245    
246     # #
247     ##############################################################################
248    
249    
250     ##############################################################################
251     # Policy options #
252     #----------------------------------------------------------------------------#
253    
254     # If you don't want people to be able to create new accounts, set this to
255     # false.
256     new_accounts = true
257    
258     # Set this to the maximum number of accounts you want to allow to be
259     # created on your server. A value of 0 means infinite and is the default.
260     #max_accounts = 0
261    
262     # If someone attempts to log in more than once, should it kick off the old
263     # login, or deny the new one?
264     kick_old_login = true
265     #kick_old_login = false
266     # With no passwords, this is bad to have enabled --NonReal
267    
268     # load_new_account option has been eliminated and the functionality now is
269     # always active in PvPGN
270    
271     # If a user is creating a new channel, should it be added automatically, or
272     # prompt them first?
273     ask_new_channel = true
274    
275     # Should a game report be written for every game played or just ladder
276     # games?
277     #report_all_games = false
278     report_all_games = true
279    
280     # Should Diablo I/II reports be written? There are no winners/losers.
281     report_diablo_games = false
282    
283     # Should games with passwords be hidden on the game list?
284     hide_pass_games = true
285    
286     # Should games already started be hidden on the game list? (for heavily
287     # loaded servers)
288     hide_started_games = true
289    
290     # Should non-permanent channels hidden on the channel list?
291     hide_temp_channels = true
292    
293     # Should the extended /-commands be avaliable? (of course!)
294     extra_commands = true
295    
296     # Should any and all disconnects to be counted as losses?
297     # (Turning this on will override the user's choice in ladder games!)
298     disc_is_loss = false
299    
300     # List additional game types to be counted as ladder games
301     # Curently allowed types: topvbot, melee, ffa, oneonone
302     # Example: ladder_games = "topvbot,oneonone"
303     ladder_games = "none"
304    
305     # If additional game types are configured (see above) to be counted as ladder
306     # games then this setting configures a game name prefix to make only games
307     # which match this game name prefix be counted as ladder. This allows to
308     # still have normal games of the game types configured with "ladder_games"
309     # directive. However if this setting is commented or "" then ALL games
310     # which match the game types configured with "ladder_games" are to be
311     # considered as ladder games. The prefix checking is CASE SENSITIVE!
312     # Example: ladder_prefix = "ldr_"
313     ladder_prefix = ""
314    
315     # Should all users be able to use the /con and /connections commands?
316     enable_conn_all = true
317    
318     # Should client IP addresses (from /con, /games, /gameinfo, /netinfo)
319     # be hidden from non-admins?
320     hide_addr = false
321    
322     # Should private channel messages be logged to files in the chanlogdir
323     # directory? (see channels.list for public channels)
324     chanlog = false
325    
326     # Do you want to use the channel quota feature?
327     quota = yes
328    
329     # The following options deal with flood prevention.
330     #
331     # How many lines do you accept in quota_time seconds?
332     # (The default should allow 5 lines in 5 seconds,
333     # longer time periods allow "bursts" of traffic before the quota is full.)
334     quota_lines = 5 # must be between 1 and 100 lines
335     quota_time = 5 # must be between 1 and 60 seconds
336     # "virtual wrapping", so long lines count as multiple lines
337     quota_wrapline = 40 # must be between 1 to 256 chars
338     # absolute maximum characters allowed in a line
339     quota_maxline = 200 # must be between 1 to 256 chars
340     #
341     # How many lines do you accept in quota_time seconds before user is
342     # disconnected?
343     # (According to Jung-woo, Dobae is a Korean term for flooding the game server...
344     # it originally meant "to paint the wallpaper on a new or refurbished house").
345     # If it less than or equal to quota_lines, there is no warning before
346     # disconnection so don't set this too low.
347     quota_dobae = 10 # must be between 1 and 100 lines
348    
349     # Mail support
350     mail_support = true
351     mail_quota = 5
352    
353     # Channel logging message
354     log_notice = "*** Please note this channel is logged! ***"
355    
356     # Ban on repeated password fails against bruteforce password thieves
357     # Fails required to get ip banned (0 to disable ban on password fail)
358     passfail_count = 0
359    
360     # Password fail IP ban duration (in seconds)
361     passfail_bantime = 300
362    
363     # Max users limit in private channels (0 = unlimited)
364     maxusers_per_channel = 0
365    
366     # #
367     ##############################################################################
368    
369    
370     ##############################################################################
371     # Account configuration #
372     #----------------------------------------------------------------------------#
373    
374     # Should account files be named by the account number or the player name?
375     savebyname = true
376    
377     # Save the account data on logoff
378     sync_on_logoff = false
379    
380     # How man rows should the account lookup hash table have? Servers with
381     # more accounts should use a larger table for better performance.
382     hashtable_size = 61
383    
384     # Per default, only alphanumerical symbols are allowed in account names
385     # with this variable you can add some extra symbols to be allowed
386     # but be warned - that some of them might cause trouble - at least with
387     # savebyname=true (some symbols are forbidden in filenames or might cause
388     # you real trouble - plz neither allow wildcard symbols like '*' or '?'.
389     # Path delimiters like '/' or '\' are hardcoded filtered and can't be allowed.
390     # Also note that allowing the '.' might cause u some headache on win32 systems.
391     # You have been warned - the rest is up to you.
392     # default setting is "-_[]" as it was previous versions
393     account_allowed_symbols = "-_[]"
394    
395     # maximum number of friends a user can add to there friends list
396     # default setting is 20
397     max_friends = 20
398    
399     # #
400     ##############################################################################
401    
402    
403     ##############################################################################
404     # Tracking server info #
405     #----------------------------------------------------------------------------#
406    
407     # Set track=0 to disable tracking. Any other number will set number
408     # of seconds between sending tracking packets. This is OFF by default.
409     #track = 0
410     track = 60
411     # 10 minutes
412    
413     # Tracking server(s)
414     # Use a comma delimited list of hostnames with optional UDP port numbers
415     # after colons. (port 6114 is the default for the newer tracking protocol)
416     #trackaddrs = "track.bnetd.org,localhost:9999"
417     #trackaddrs = "track.pvpgn.org"
418    
419     # Change these to match your system, for example:
420     location = "unknown"
421     description = "unknown"
422     url = "unknown"
423     contact_name = "a PvPGN user"
424     contact_email = "unknown"
425    
426     # #
427     ##############################################################################
428    
429    
430     ##############################################################################
431     # Server network info #
432     #----------------------------------------------------------------------------#
433    
434     # Set this to the maximum number of concurrent connections allowed on
435     # this server.
436     max_connections = 1000
437    
438     # Set this option to true to allow TCP to detect and close stale
439     # connections.
440     use_keepalive = false
441    
442     # Limit maximum number of connections per IP (0 = unlimited)
443     # this feature is new, so no recommended value so far
444     max_conns_per_IP = 0
445    
446     # This is a comma delimited list of hostnames that the server should
447     # listen on. It might be useful to make an internal-only server on a
448     # gateway machine for example. If the list is not set or if it has a
449     # entry with no host component, the server will bind to that port on all
450     # interfaces.
451     #servaddrs = ":9999"
452     #servaddrs = "myinternalname.some.com,localhost"
453     #servaddrs = ":" # default interface (all) and default port (6112)
454    
455     # Don't change these unless you really need to! You will need to run a proxy
456     # or modify the clients. Also note that these will not change when simply
457     # sending a HUP signal to the server; they are only read on startup.
458    
459     # This is the port the server send the UDP test packets to by default.
460     # Setting it to zero makes the server use the same port as the TCP connection
461     # comes from. Newer clients can override this setting on a per connection
462     # basis.
463     #udptest_port = 6112
464    
465    
466     # W3 Play Game router address. Just put your server address in here
467     # or use 0.0.0.0:6200 for server to bind to all interfaces,
468     # but make sure you set up w3trans if you do.
469     w3routeaddr = "0.0.0.0:6200"
470    
471     # w3routeshow has been removed.
472     # see the address_translation.conf for translating the w3route ip for local networks
473    
474     # initkill_timer sets up a periodic timer on init/defer class connections
475     # this should detect and clean up stale connections to your server
476     initkill_timer = 120
477    
478     # #
479     ##############################################################################
480    
481    
482     ##############################################################################
483     # Internet Relay Chat (IRC) configuration #
484     #----------------------------------------------------------------------------#
485    
486     # NOTE: IRC support is still experimental!
487    
488     # This specifies the addresses where IRC connections should be accepted. See
489     # the description of servaddrs for formatting information. Leave this field
490     # blank if you do not want to accept IRC connections. If the port is not
491     # specifed then 6667 will be used.
492     #ircaddrs = ":6667"
493    
494     # This is the server name used for IRC connections. Set this to your
495     # server name, if the automatic detection doesn't correctly.
496     #servername = "none"
497    
498     # Set this to the desired IRC connection timeout in seconds.
499     #irc_latency = 180
500    
501     # #
502     ##############################################################################
503    
504    
505     ##############################################################################
506     # Telnet configuration #
507     #----------------------------------------------------------------------------#
508    
509     # This specifies the addresses where telnet connections should be accepted.
510     # See the description of servaddrs for formatting information. Leave this
511     # field # blank if you do not want to accept telnet connections. If the port
512     # is not specifed then 23 will be used.
513     #telnetaddrs = ":23"
514    
515     ###############################################################################
516     # war3 ladder textual output #
517     #-----------------------------------------------------------------------------#
518     # this is for all the guys, that want Warcraft 3 ladder, but don't want their
519     # server to run with MySQL support.
520     # For each ladder (solo, team, ffa, at) a corresponing file is created,
521     # so it's easy to build your ladder pages with them
522    
523     # the following value determines, at which rate, these files are created
524     # set to 0 if you don't want or need these files
525     war3_ladder_update_secs = 300
526    
527     # jfro's latest ladder is based on XML... so we can switch to XML output of ladder
528     # on demand
529     XML_output_ladder = false
530    
531     ###############################################################################
532     # server status textual output #
533     #-----------------------------------------------------------------------------#
534     # This is for writing status of the server in an attempt to see number of user
535     # on line actually, and games/chans.
536     # This is store in file var\status\warcraft3.dat as a *.ini format.
537     # Shouldn't be so hard in php to create dynamic website using this content.
538    
539     # the following value determines, at which rate, these files are created
540     # set to 0 if you don't want or need these files
541     output_update_secs = 60
542    
543     # jfro's latest ladder is based on XML... so we can switch to XML output of ladder
544     # on demand. Maybe we should set update interval bigger cause XML output version
545     # is much more verbose than the standard output
546     XML_status_output = false
547    
548     ###############################################################################
549     # clan settings #
550     #-----------------------------------------------------------------------------#
551    
552     # Time in hours for a new member of clan to be a newer(Peon icon, cannot promote to Grunt)
553     # default value 168(7 days). If set to 0, all new members could be promote in no time
554     clan_newer_time = 0
555    
556     # max members count allowed in a clan, set between 10&255, default 50.
557     clan_max_members = 50
558    
559     # Default clan channel status when create a clan, 1 for private, 0 for public
560     clan_channel_default_private = 0

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